Schedule I

Schedule I

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would love to see added features.
Game controller support.

Adjust ultra wide monitor support at full screen. Currently for me any way, it looks massively stretched out, and with the art style, make it seem strange and almost headache or cause of motion sickness inducing. Best words i can use to describe it. Not matter what resolution I try. Been playing in window mode because of that. Would be awesome if pick normal wide screen resolution that it crops the screen to fit that, so everything is not stretched. adjusting texture and everything may take more time then just cropping the screen. Since it looks like all them where made to display at normal wide screen resolutions.

Maybe adjustment some adjustments to controls or more customization. Most software left click is a confirm action. While right click is cancel action, or left click in an increase quantity and right click is decrease. when giving stuff to dealers or buyers. the scroll wheel is nice, but if you have a free rolling scroll wheel mouse or sensitive one, It making actual harder then just left clicking a few times to increase the stack of item. I think that is a more natural play control.

Another example map position adjustment to the opposite mouse button. I always click the wrong one, because a lot of other programs uses dragging around a map and camera angles is to hold left click.

Another key bind or mouse button exit out of things. like using the packing station or conversation with buyer should be able to add this to a mouse click. It feels more natural click out of something then to reach over to escape key.
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Showing 1-4 of 4 comments
hire someone to update it for controller support
Mrkingly Apr 20 @ 6:14pm 
please add controller support i have the razer wolverine pro and would like to use that for this game please listen to us controller supporters devs and implant it then i will buy your game.
it is planned to get steamdeck support so we will see a controller support i think sooner or later :D
The motion sickness part is so true. I think it is especially because of so many camera movements, when entering a menu. Click on any table mixer or whatever and the camera slides in. You're done within a second and the camera slides out (especially the mixers). The camera should just stay the way it is. And no matter if I play in 16:9 or 32:9. The sides of the image is too stretched. Almost like tunnel vision.
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Showing 1-4 of 4 comments
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