Schedule I

Schedule I

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Ideas on abilities the cops should get
I think the cops are a real struggle in the early game when your scared to lose the little product you have. But in later stages of the game you just kinda just walk were you want and shot the police if they are in the way. I think the game would benefit
positively from giving the cops a buff such as the ability to raid the players houses, making the player scared to have to much product on hand. I also think that there should be a chans for your dealers to get caught, making them lose all their product and forcing you to bail them out. I also think that if your caught to many times the police will try to spy on you or follow you in secret. Them being able to arrest your customers could be a good implemantation, depending on what the customers think of you they might snitch on you, wich will result in you getting arrested or shot.
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absolutely not. ftp
NACops mod implements the spying mechanic, it's pretty neat. Though the punishment for crimes should be more harsh late game as even if you beat up all cops, you'll just pay $250 at worst. (or nothing if you have no cash on you)
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Date Posted: Apr 19 @ 2:24am
Posts: 2