Schedule I

Schedule I

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got 1mil achievement selling basic weed only
Biggest tip I can give is always up sell the hell out of your buyers.

Always round up orders and make the cheapskates buy 15 units minimum so you can deal only with jars of product.

Also figure out who are the whale buyers because you can easily increase their order by crazy amounts and they will still buy like the degen addicts they are.
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Showing 1-9 of 9 comments
Shane Apr 19 @ 2:02am 
I play kinda differently so my weed only empire will get there just might take longer
hexxcast Apr 19 @ 3:34am 
Originally posted by Shane:
I play kinda differently so my weed only empire will get there just might take longer
It's really cool how you can play in any way you want. I just went for a basic wal-mart strat, but now I know enough to try a small batch boutique high quality strat. Then there is meth and coke to do. The game is insane value.
Shane Apr 19 @ 5:03am 
yea i dont really like the process of the other drugs to be honest, but sometimes i take a couple of grand out the ATM and launder it just for a laugh...

if im really bored i like to throw some trash on the ground as my cleaner walks outside just to annoy her and make her look at me whilst she picks it up

never gets boring, im sure she actually hates me
Each customer has a budget but its very flexible in the phone deal. I suspect the bonus we get from having high rep and satisfaction from them is overtuned. If you offer to them in person someone who would buy 10 in a phone deal only buys 3.

Because its a budget thing it kind of throws the balance of doing mixes. The space and labor cost of just making more is very comparable to doing mixes. This means its simpler and easier to just make more and you can definitely sell more. I would add another factor to what they are willing to buy. Daily consumption. This customer can only consume so many drugs per day and won't buy more. This way mixes matter to get more from them.
hexxcast Apr 19 @ 6:52am 
Originally posted by Prometheus:
Each customer has a budget but its very flexible in the phone deal. I suspect the bonus we get from having high rep and satisfaction from them is overtuned. If you offer to them in person someone who would buy 10 in a phone deal only buys 3.

Because its a budget thing it kind of throws the balance of doing mixes. The space and labor cost of just making more is very comparable to doing mixes. This means its simpler and easier to just make more and you can definitely sell more. I would add another factor to what they are willing to buy. Daily consumption. This customer can only consume so many drugs per day and won't buy more. This way mixes matter to get more from them.

the game needs a level 3 mixer that makes mixing at volume worth it. currently mixing is just too big a bottleneck.
Originally posted by hexxcast:
Originally posted by Prometheus:
Each customer has a budget but its very flexible in the phone deal. I suspect the bonus we get from having high rep and satisfaction from them is overtuned. If you offer to them in person someone who would buy 10 in a phone deal only buys 3.

Because its a budget thing it kind of throws the balance of doing mixes. The space and labor cost of just making more is very comparable to doing mixes. This means its simpler and easier to just make more and you can definitely sell more. I would add another factor to what they are willing to buy. Daily consumption. This customer can only consume so many drugs per day and won't buy more. This way mixes matter to get more from them.

the game needs a level 3 mixer that makes mixing at volume worth it. currently mixing is just too big a bottleneck.
For sure, it just takes forever when you start making more than three stacks. At least there's 4AM period to do it in but damn, is it tiring out.
Shane Apr 19 @ 6:58am 
thats why i dont unlock extra customers, mix, or sell anything but kush

its just too much, i rather drag the game out and move forward slowly than try and do all things at the same time. i cant cope with that type of headless chicken game play
Do you guys not use employees? I complain that mixing is less valuable than just making more but I still do it because its something to do. I have 4 mixers in a line making green crack that turns people into glowing green one eye aliens with a fog aura.

Also there is one non trivial benefit to mixing. I fit more value into less storage space.
Shane Apr 19 @ 7:39am 
i just dont like the mixing mechanic period tbh, im actually glad i can play without doing it almost entirely otherwise i wouldnt play at all....

im actually interested in doing it, but not how this game has implemented it
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Date Posted: Apr 19 @ 1:50am
Posts: 9