Schedule I

Schedule I

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gonna get some heat for this ..but..
after getting to the point of having basically unlimited money, racks full of bricks of product, Dealers fully loaded out, cash sitting with them at over 100k each.. because.. I dont need to collect it and am trying to see if they have a limit of how much cash they can hold.. for science.. lol
and being fully automated on Meth and Coke, dropped Kush early on to focus my time better
I am 130 ish hours in

I would like to see there be less employees allowed per building, I think the game play would be longer and keep the player/ players more involved in the making of the product beyond just doing fetches for product to restock constantly, it would slow the process down thereby slowing down how often we would be restocking and slowing down having overflowing bank accounts we cannot do anything with currently even selling at base pricing still generates more than enough money once youre automated

Id also like to see some percentage of customers that wont buy the next product so that we have to keep running all the products to fill their needs, or lose the customer completely,
right now if you do like I did and stop Kush really early.. you can flip them into Meth or Coke, and eventually all to one product
in the real world for example.. most pot smokers dont go onto doing meth or coke, they like their bud and stay with it , make it the same in game with all the products so there is some reward for running all products and some "penalty" for not having all available in the form of lost customers equaling less money made

also while I do want harder to evade cops, and more cops, and raids..etc., The Benzies to appear, there to be "turf battles",.. I dont want this to turn into a "gang" shooting game
where defending territory becomes the focus, I want the game to stick with its core.. being a drug making, dealing game

also.. while I am at it.. please Dev. dont add in the fishing, or make the fishing rod be about 10 million dollars.. so its something to do when we retire and pass the business down..

I have more that probably a bunch of people wouldnt agree with me on, but thats enough for now I guess
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Originally posted by CrazyIvan512:
I would like to see there be less employees allowed per building
A vehement no on this one.

Originally posted by CrazyIvan512:
Id also like to see some percentage of customers that wont buy the next product so that we have to keep running all the products to fill their needs
If you mean weed/meth/coke in any mix, yeah, why not. With ~65,000 possible mixes? Hell, no.

Originally posted by CrazyIvan512:
also while I do want harder to evade cops, and more cops, and raids..etc., The Benzies to appear, there to be "turf battles",.. I dont want this to turn into a "gang" shooting game
where defending territory becomes the focus, I want the game to stick with its core.. being a drug making, dealing game
I'd imagine this is all going to happen anyway. Insofar as cops escalating, save files elude to this already.

Originally posted by CrazyIvan512:
also.. while I am at it.. please Dev. dont add in the fishing, or make the fishing rod be about 10 million dollars.. so its something to do when we retire and pass the business down..
If you don't want to do it.... maybe just don't? If we needed $10m to buy a fishing rod, there would as much fishing going on as there is now - which would give you the same selfish result.
BTW your quite off on your 65,000 possible mixes there's actually 1,271,625 possible combinations per product. If your talking about ensuring each product has 8 combinations thats: 735,471 possible combinations.
Originally posted by CrazyIvan512:
also.. while I am at it.. please Dev. dont add in the fishing, or make the fishing rod be about 10 million dollars.. so its something to do when we retire and pass the business down..

"If you don't want to do it.... maybe just don't? If we needed $10m to buy a fishing rod, there would as much fishing going on as there is now - which would give you the same selfish result." - Sistermatic

yes, by all means.. lets have a pointless mechanic in a drug dealing game , lets all go down to the water and stand there all game trying to catch a fish, perhaps there can be frisbee golf, and how about pickleball too ?,
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