Schedule I

Schedule I

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Undercover Cops
You should ave undercover cops in the game, and to make it to where you don't know its an under cover cop you should have randomly generated characters so no one just remembers the character by looks or name, so the role of an Undercover cop actually works and selling is more realistic, make it so we on our toes when we sell.
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I 100% expect this will be a thing at some point, but I for one hope it is not random so an observant player could look at who you are supposed to be delivering to, look at the under cover cop and know its a sting.
Bear Apr 7 @ 11:43pm 
Originally posted by mike_slomo:
You should ave undercover cops in the game, and to make it to where you don't know its an under cover cop you should have randomly generated characters so no one just remembers the character by looks or name, so the role of an Undercover cop actually works and selling is more realistic, make it so we on our toes when we sell.
More police interaction is on the roadmap.
It suggests bribery. There is also stealing back confiscated items from police lockup.
Rest assured my dude, Dev Tyler has it all in hand.
bro there are lots of things on the roadmap. try not to overwhelm him.
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Date Posted: Apr 7 @ 11:01pm
Posts: 3