Schedule I

Schedule I

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What's the most money per day you got ?
My group has manage to make a 60-65k revenue per day at day 80.
And that's the absolute best we can do currently. (all clients unlocked and best cocaine with ~1k asking price)

I'm curios what's other people got and want to know if 10M achievement is doable for us.
Because currently it will take at least another 150 really boring and repetitive days of drive van 3 times a day to restocks and take a few orders from the rest of clients that hasn't got assigned to dealers. Which is way too braindead and unchallenging to get said achievement.
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Showing 1-14 of 14 comments
I have no idea how people have gotten to 10M. I'm where you are but did it solo, and I just can't see myself continuing the same gameplay loop over and over, like you said another at least 50-100 days. 3-4% of people having that must have gotten it through console commands, not saying it's not possible but ain't no way thousands have done it legit.
Roland Apr 8 @ 8:37pm 
Originally posted by a2godsey:
I have no idea how people have gotten to 10M.
Cheats.

As a part time achievement hunter, I learned a long time ago there is mutha ♥♥♥♥♥♥ out there that will cheat in literally any game, or just straight up use 3rd party programs to unlock Achievements.

Also you wouldn't need console commands to do it since you can just edit the save files apparently.
Go to casino slots with 5k youll come out with 50k within 30 min
Last edited by Make it Fair ^^^; Apr 8 @ 8:39pm
Originally posted by Roland:
Originally posted by a2godsey:
I have no idea how people have gotten to 10M.
Cheats.

As a part time achievement hunter, I learned a long time ago there is mutha ♥♥♥♥♥♥ out there that will cheat in literally any game, or just straight up use 3rd party programs to unlock Achievements.

Also you wouldn't need console commands to do it since you can just edit the save files apparently.

10m before 25+ days is cheats

did the math on a fresh beta save. had to turn the barn into a storage facility for just bricks.
it essentially only held 5m, and by the time you get to any point to start pumping that much your only pushing 1m-1.5m from a 6day play time. and most of your money is going into jars or bricks then has to be sold. theres also some good prop builds out there that can push 100k a day. but you need to build a back log of resources on storage units which usually takes 5-7 days. to a week.

mixing is fun for the funny names. but ur better off slinging "high tier" weed since it can be mass produced out the wazooooo.
Originally posted by Silver:
Go to casino slots with 5k youll come out with 50k within 30 min
I never had luck with slots lol
But 50k in 30 mins doesn't sound much since currently i can sleep at 6pm and get 60k which is about 12 mins.
If I added casino (assuming I win as much like you), in 12 mins it would only give me about 20k more. A total of 80k a day would still takes about a hundred days more.
Around 80k-100k:
50k for the dealers more or less and other 50k more or less sellong by myself, acepting deals with a high counteroffer. The way is to produce the recipe with the most expensive price you can sold, 735$ each dose. Some people from Suburbia and Uptown pay even 1200€ if you negotiate them.

The récipe is:
Heavenly Cocaine +
Motor Oil
Cuke
Paracetamol
Gasoline
Cuke
Battery
Horse milk
Mega Bean

Make a display like that in the Docks and in the Barn, with 4 chemists, 2 handlers and 4 botanics and you Will make It.
Last edited by KingeOrge; Apr 8 @ 11:09pm
daze Apr 8 @ 11:13pm 
Almost every variable of the game is editable via plain text json
Originally posted by KingeOrge:
Around 80k-100k:
The way is to produce the recipe with the most expensive price you can sold, 735$ each dose.
My mix is exactly that and yeah, we always negotiate and sometimes get 1.2k each
But the different is when my dealers bring 50k a day, the rest of the clients barely do direct order to us so we only got 10-15k extra.
Sometimes we got more upto 30k a day but at the same day, dealers will also lose their net and resulted in total of 60-65k a day anyway.
Just tested with a few different products, here are the results for a average day (RNG plays a decently big role):

OG Kush D2D Sales (no mix)
Player: $56,880
Dealers: $19,110

GDP D2D + Phone Sales (no mix)
Player: $76,180
Dealers: $15,442

Cocaine D2D Sales ($786 mix)
Player: $41,700
Dealers: $24,006
This PC Apr 21 @ 5:17pm 
Originally posted by ARCH | Falsio:
Just tested with a few different products, here are the results for a average day (RNG plays a decently big role):

OG Kush D2D Sales (no mix)
Player: $56,880
Dealers: $19,110

GDP D2D + Phone Sales (no mix)
Player: $76,180
Dealers: $15,442

Cocaine D2D Sales ($786 mix)
Player: $41,700
Dealers: $24,006

And people keep shilling you need to make omegaballstothewalls mixes lol, the reality is if you have 800$ coke, and you're dealing with a customer that can only afford 1400$ per day, you're losing 600$ per day. :P

Would you have tests for a more reasonable mix ? like, 4 steps ?
Last edited by This PC; Apr 21 @ 5:17pm
Originally posted by This PC:
Originally posted by ARCH | Falsio:
Just tested with a few different products, here are the results for a average day (RNG plays a decently big role):

OG Kush D2D Sales (no mix)
Player: $56,880
Dealers: $19,110

GDP D2D + Phone Sales (no mix)
Player: $76,180
Dealers: $15,442

Cocaine D2D Sales ($786 mix)
Player: $41,700
Dealers: $24,006

And people keep shilling you need to make omegaballstothewalls mixes lol, the reality is if you have 800$ coke, and you're dealing with a customer that can only afford 1400$ per day, you're losing 600$ per day. :P

Would you have tests for a more reasonable mix ? like, 4 steps ?
Yeah mixes can be fun, but at the end of the day, you can achieve similar or better results with base products.

You could give me a mix and a product, and I can test it out for you to see the potential.
Personal best day was like 91k, best dealer's earning in one night was Molly at 18k. 10mil is attainable.

But with all that said, there's hidden ♥♥♥♥ at play that I don't fully understand. Customer budget does increase. Some are saying every five days goes up like $20 for everyone. Beth is supposedly the lowest budget customer and getting info on what everyone can spend can be a game itself.

I suspect dealer earnings is tied to some hidden ♥♥♥♥ cause out of nowhere in my last ten hours of play, they would randomly just double their earnings in a night. Maybe it's based on how much I spend on supplies in a day. They'd all average about 8-10k. And around the times when I was nicely stocked with mixing ingredients and soils and seeds they'd dip to like 5-7k. But around the time of Molly's best and the others doubling to 16k or so, I had to do multiple runs per each location to make sure things would be smooth the next few days.

Bricks (At least, cocaine bricks) did not count towards networth for me. Needs to be fixed. If you're stockpiling a bunch of (cocaine) bricks, break them up into individual units, save and check your save file. Probably best to make a backup copy first just in case, cause it's gonna be a lot of shelves and space. A stack of 20 bricks will break up onto 2.5 large shelves. Do that with a few 20brick stacks and check your net worth and see if it increases by the amount of the suggested price (I ran the 8 ingredient recipe with the 735 suggested. So 735 x 20 = 14700 x 20 = 294,000).
Last edited by Paranoia_Inc; Apr 21 @ 6:19pm
Holiday Apr 21 @ 6:30pm 
I did the 10 million legit. It was a grind of systematically ordering deliveries and selling at seriously marked up prices on cocaine. I can't remember what my top day was as I didn't pay too much attention to that.
Vagrant Apr 21 @ 7:51pm 
10k for me, 25k for 5 dealers at once. Dealing meth and coke. Net total of around 435k.

4 chemists at the docks, 2 at the barn. Dock is meth, barn is coke. Everything else I do myself.

I only mix 1 single item on my batches or I'd lose my mind ordering all those components and the logistic nightmare that comes with it.
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