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Accountant is brilliant too but not cost 150k lol, that's too much. 50k is more reasonable.
Deliveries should be much larger for sure, 640 instead of 320 is great. Vans should have double the inventory slots, including veeper.
For point 14. I believe this is why it should be worth making different kinds of drugs? For the addicts who only have a small wallet you can deal weed to them but the richer folks can afford meth/coke. So make weed at the bungalow, meth at the barn and coke at the warehouse and such. This would mean changes are required for Mixers such as being able to assign 3 recipes to a single mixer and have those recipes be crafted in order.
For your point 13. Why not pay an NPC to work the laundering for you? Say they get a small % cut from the money being laundered.
I think accountant needs to be mid/late game and 150k isn't that much to automate your employees salaries i think is pretty okay.
The issue with low value npcs is ignoring then is more efficient than catering for them.
For laundering is dont really care what solution they do. There just needs to be one because the game already has a lot of busy work that's all.
I'm only about 10 hours in; is there a way to know which NPCs spend more money than others? I've noticed a couple that do, but I've not seen anything in-game to show this
Get a high value mix. Try to deal with an npc... the put in product until it says 0 chance then reduce price by hundreds until you get a chance to succeed then increase cost by 10s and 1s until it says 0 . That show much they have.
Hmm, seems pretty tedious.
without it there is no way to re-assign workers to another property...
Takes a few seconds.
unless i just posted hours before the dev had the same 2 ideas.
Point 2: A way to connect small storage shelf to the stations would be nice. Maybe add it as some kind of kitchen Cupboard on top / on the sides of the stations. This connects straight into Point 3 of yours.
Point 5/13: The accountant could also help you with laundering, were you can talk to him to give him the money for the businesses. Then again, with dealers and deliveries, there is not too many reasons to visit the city already, so that would leave a dead open world were you only go to the casino / car shop a few times, especially when you add dealer dead drops or management for that.
A whole new idea: if employees had access to every storage location in the "factory", you could also have them automatically collect ressources from there.
That would enable you to have them mix recipes of stuff that you already created. Just tell them "I want recipe Pink ♥♥♥♥" and theyll mix it step by step and put it into the defined output location.
yup im with you, all im reading is this guy needs the game to be made easier for him