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It’s just one guy that is the dev, and he is doing great so far with updating it.
I hope you've had a great weekend! The 5th post-launch patch is here. In this patch, I've fixed a number of employee bugs, multiplayer bugs, and casino bugs. I've also implemented a number of pathfinding validity checks to hopefully prevent a lot of crashes.
Tweaks/Improvements
Added an active display setting to choose which monitor the game displays on.
Botanists will now automatically move product from their supplies to drying racks.
Owned vehicles are now visible on the map app.
Implemented a few validity checks/failsafes for NPC pathfinding and warping. I think this was one of the primary causes of crashing on certain chipsets (thanks to Chi Chi on Discord for bringing this to my attention).
Refactored employee item movement behaviour to be a bit smarter.
Implemented NPC effects culling at a certain distance to improve performance.
Bug fixes
Fixed non-host clients sometimes not being able to hit/stand in blackjack.
Fixed a quest UI bug that was sometimes causing infinite loading screens in multiplayer.
Fixed clipboard selections not reassigning without first manually clearing the existing selection (employee beds, botanist supplies, etc).
Fixed the dealer sometimes preemptively revealing its hand to non-host players in blackjack.
Fixed first-person jacket looking janky.
Fixed 'Master Chef' achievement being rewarded prematurely.
Fixed some property null references that were causing multiplayer loading/desync issues.
The drying rack 'dry' button is now non-interactable if the input slot is reserved by an employee.
Fixed NPC 'stay in building' behaviour sometimes causing errors for non-host players.
Fixed NPC voiceover emitters sometimes throwing a null reference.
I've started work on the first content update and am planning to release it this weekend. I'll be posting some sneak peeks soon - stay tuned!
Thanks for reading,
Tyler"
That is a you thing, thats insane man. Take a break. I dont even know how many days im in and im yet to get to meth.
You obviously chose to speedrun this early access game, this isint the game's fault.