Schedule I

Schedule I

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PLEASE INCREASE THE STACK SIZE OF SHELVES.....
restocking is the worst system in the game by far, just to keep my bungalow and barn going I spend the entire day ordering deliveries and stacking shelves...I have no time to sell anything because the shelves are empty after like 30 seconds.

PLEASE MAKE STACK LIMITS OF SHELVES LIKE 4-6X OR ADD MORE SLOTS LIKE 24-32
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Showing 1-11 of 11 comments
It's an issue of wanting it all but not wanting the work.
Choose a different way to play. I produce enough to sell for 2 or 3 days, provide my dealers and go out and sell.

I make what I make, it's still profitable. Why do you have to be producing more than you can even sell? Your dealers won't sell more because you produce more.

For example I don't put NPCs on mixing. I let them do the core product. I sell then come home and mix up the product using up to 4 mixing stations. If I am overloaded with product, I stop mixing. And when the shelves are full the workers stop working. So I stop paying them while I sell off the merchandise.
Last edited by I C DEAD PEOPLE; Apr 3 @ 2:05am
It's the drawback of creating complex strains.
You can avoid it entirely by just prioritizing sales of the base drugs without mixing modifiers/traits, but if you're certain you want to mix, restocking is definitely one of the regular chores.

Not trying to discourage you by any means, because I prefer a balance of regular, jarred meth and then specialized strains of bagged meth & cocaine to disperse between my dealers.

I'm sure there are hundreds of ways to min-max it better than I do, but slot limitations on shelves are probably meant to test your resource management.

The only tips I can think of are to use one or more Veepers outside of your primary production locations (since they have like, 16 slots each), and find ways to make your shelves compact. And vehicles can be loaded up directly at the gas station between uptown and docks on a yellow loading bay- if you choose to do manual stocking deliveries to the barn for instance.
Same issue I am having, mix strains are just so much of a chore and from what I can tell staff don't help what so ever when it comes to the mixing.
Fast Apr 3 @ 6:13pm 
Originally posted by Lv1 Magikarp:
Same issue I am having, mix strains are just so much of a chore and from what I can tell staff don't help what so ever when it comes to the mixing.

What they should do , is make it so when ordering deliveries you can assign each item you order to a shelf and when it arrives it takes x amount of time to fill shelves automatically, this way you can automate the process at the cost of a bit of time or empty the vans yourself.

At the moment I do a 7 mix kush and 6 mix meth and my entire gameplay is ordering and stacking shelves just to keep them going .... IF I STOP to do anything else the process will be stopped the moment im gone...
Make the shelves CONNECT for worker inventory expansion!!! At this point I feel like a grocery store shelf stocker.
Fast Apr 3 @ 9:43pm 
Originally posted by Terminal Meltdown:
Make the shelves CONNECT for worker inventory expansion!!! At this point I feel like a grocery store shelf stocker.

I dont understand why the shelves are even only 20 stacks for mixers...why not just let them be 160 stacks per slot
Last edited by Fast; Apr 3 @ 9:43pm
Originally posted by Terminal Meltdown:
Make the shelves CONNECT for worker inventory expansion!!! At this point I feel like a grocery store shelf stocker.
This.

100% this.
Siruss Apr 4 @ 3:50am 
You basically need a handler who only restocks that shelf. Just have a bunch of shelves of ingredients and tell a handler to move from A -> B. Then all you need to do is unload the truck and they will be fine for a while.
Fast Apr 4 @ 3:52am 
Originally posted by Siruss:
You basically need a handler who only restocks that shelf. Just have a bunch of shelves of ingredients and tell a handler to move from A -> B. Then all you need to do is unload the truck and they will be fine for a while.

If you want to make efficient mixes is not really possible with a 10 employee limit. You will either give up a chemist or botanist to achieve this and its simply not doable in terms of large operations.
My current handlers can manage gas for 4 cauldrons, 8 mixers , and packing and they have 3 slots left , and thats on bricks, if i have them do jars its another slot gone.
Last edited by Fast; Apr 4 @ 3:56am
Taegost Apr 4 @ 5:13am 
I actually cut my meth production down from an 8-step mix to a 4-step mix for exactly this reason. It would take 4 trips in the Veeper every other day to keep up with the chemicals, which takes a lot of time and energy between driving, buying the product, and then unloading each chemical onto its specific shelf out of the 8 that are there.
Cutting down to a 4-step mix makes it only 2 trips every other day or so and a lot less mental and physical effort stocking the shelves.
Fast Apr 4 @ 5:15am 
Originally posted by Taegost:
I actually cut my meth production down from an 8-step mix to a 4-step mix for exactly this reason. It would take 4 trips in the Veeper every other day to keep up with the chemicals, which takes a lot of time and energy between driving, buying the product, and then unloading each chemical onto its specific shelf out of the 8 that are there.
Cutting down to a 4-step mix makes it only 2 trips every other day or so and a lot less mental and physical effort stocking the shelves.

meth is honestly the worst product to make, I made more money with half the effort on an 8 step grandaddy purple in the bundalow than an 8 step meth in the barn because of the amount of resupply you need vs a grandaddy purple 8 step which just needs 6 POTS and thats it to make better money per day.

I make an 8 step cocaine at the barn and warehouse now i do not make meth the production is incredibly messy and expensive compared to cocaine and weed.
Last edited by Fast; Apr 4 @ 5:16am
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Date Posted: Apr 3 @ 1:49am
Posts: 11