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Laporkan kesalahan penerjemahan
gives both, sell value and crafting cost.
I know about that website and use that website.
I'm looking for a guide with already listed mixes SO I DON'T HAVE TO SIFT THROUGH THOUSANDS OF RANDOM MIXES.
Also you have to chose either cost or sell and can't see both.
And each listed seed shows sell value and cost, no matter what you select as the display order.
brother
1 Phosphorus = 40 $
1 Pseudo = 80 $
160$/10Items=16$
1 Lab Oven = 1000$
1 Chemistry Station = 1000$
1 Pack Station = 750§
2750$/1000Items= 2,75$
70$ Base Sale * 0,8 (20% Dealer Cut) = 56$
56$ - 16$ - 2,75$ = 37,25 Profit per Item (Without Worker with 1000 Sells)
If you have all Dealers full loaded with Items you can think about mixing. But every mix need more time or workers. I dont like to mix. Do what you like. You get enough money.
I find that basic OG kush + viagra + cuke + mega bean sell for a base 100$, cost 13$.
Since it's a 3mix, you only need one chemist, one to haul/pack, one botanist (2 if you dry) and one cleaner.
I don't think anything that cost too much $ from your bank account is worth it, since washing money is time consuming (I can only wash 12k/ day right now) and I'm actually having a good balance in cash (enough paper to buy from the warehouse and pay employee.
If I would get a higher price let's say 30$ for 160$, while it sound worth it, I would need 6 people ( 6 mix, so 2 hauler 2 chem 1 bota 1 cleaner) so it wouldn't fit in the bungalow and I would end up with too much paper on me while stockpiling less money in my bank, preventing me from buying new building.
I was able to fit all 5 guys (8 pot, 8 drying rack, 1 packing, 3 chem station) in the Bungalow and so far it produce more than I can sell (I have 4 dealer right now).
I can probably skip drying, it's only useful the first time in a new area since after that I don't deal myself. Still learning.
Green Crack
Viagra
Bean
Mouth Wash
Selling price is 84 or so. For me a good mix of profit and work balance midgame.
Coke, Beans, Viagra, Addy, Battery - replace Battery with Horse Semen for a differerent traits and a nice profit bump.
Chili, Iodine, Bananas, Addy, Battery - Spicy, Gingeritis and other effects.
Use these on Meth and you get 200 dollar Chrystals. No need to mix 6 ingredients for 300-400 dollar Meth.
These ingredients should get you above 100 dollar on weed too.
banana, _ (rest same) = best meth. - 350 ish
:) have fun it also makes customers who you delt to bright green and glowy so you dont waste ur time finding who needs a fix
Sell price is 100% given by the effects and the basic cost of a drug.
So because of base prices, meth will always dominate weed, and cocaine meth, if you put the same effort in mixing.
Some effects give a bigger price increase, some a smaller increase. But if you have 4 effects on a drug, add 4 more while keeping the first 4 and the result will be a more expensive drug. The max number of effects is 8. So to get a result that sells for a lot, it's about finding a recipe that will squeeze as many "expensive" effects as possible in that product.
Any weed is 35$, but each effect have a value that increase the cost.
OG kush add calming, and calming add 10%$ (so 3.5). the price is rounded up to 39$.
Granddady purple is Sedating, and Sedating is 0.26%$ (so 9.1). the price is rounded down to 44$.
cuke give Energizing (22%) and cost 2 (its a reference to help you guys understand). So early on it's never a super bad idea to add it before you start to understand what you should really do.
Banana on the other hand is Gingeritis (20%), but would also swap the Calming from the OG kush to Sneaky (10% => 24%, so +14%) for a total of +34% making it clearly better. But only if you have the Calming from the OG Kush. Swapping effect is where the money is.
An another example, Sour diesel is Refreshing (14%). Add Iodine (+Jennerising 42%), and it swap the Refreshing for Tough-provoking (44%, so a gain of +30%). Iodine cost 8, but would give 86% of 35$ so 30$ (total 65$) instead of the base 14% you have at the start (4.9$, so total of 40$).
Meaning adding iodine cost 8, but give 25$ in that case.
That's why it can be quickly complicated to increase the price. You want to stack effect with high value because you can only have so many effect, but each stuff you add can also downgrade other effect and/or add effect on their own that would also increase the value.
And then sometime you would swap an effect for a better, before reintroducing the first effect back (usually because it come directly from a product). If you mix the other way around you will end up with one less effect since you can't stack the same effect twice.
Standard meth I sell for 750 per jar. both have 100% acceptance rate.