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try un-assigning all pots, then add one at a time until you notice a stutter in your fps.
-force-d3d11
into the launch options for the game.
right click schedule 1 - properties - and then type that into the launch commands field
this might work for you
Unfortunately not even this far into the game yet
This doesnt do anything in MOST games man..
The update broke performance today.
Sometimes garbage from the botanist will get bugged and you need to pick up the pots and put them back down and pick up any floating bugged out garbage stuck in the floor.
Try to keep your plants in a spot the cleaner can get to all the garbage easier if you can and to avoid bugged out garbage in general.
Having it clean to start with will allow him to keep it clean so it has less chance of garbage piling up and bugging out.
It has to be a pathing problem. Whatever it is, it can be fixed manually by the player, by changing things about the assigning and destinations of things. However, this stuff was never happening before and I don't want anyone to think for a second that this wasn't caused by the update. These are things we shouldn't have to manage, but after all, it's early access so what do we really expect.
I cleared my trash.json, fired every single worker i have, picked up every single pot and bed, and my FPS went back to normal.
I saved my game and I'm just gonna redesign all of my stuff when the next update comes out. Overall, these kinds of issues are typical with games that have NPC workers that you manage. Palworld still breaks with one update and it's been out for 2 years.