Schedule I

Schedule I

View Stats:
NPC BOTANIST setting it up confusing
Schedule 1 has awesome potential, but the botanist system is driving me nuts. It’s too complicated—clicking through everything to assign tasks feels like a chore, and the AI glitches make it worse. Please add a “tend to all plants,use closest bed” button to simplify it. obviously not exactly like im saying but it's super annoying lol
< >
Showing 1-4 of 4 comments
Its pretty simple tbh, the clipboard bugging out and overlaying text doesn't help though.
ffrotty Mar 30 @ 4:20pm 
Originally posted by Retro:
Schedule 1 has awesome potential, but the botanist system is driving me nuts. It’s too complicated—clicking through everything to assign tasks feels like a chore, and the AI glitches make it worse. Please add a “tend to all plants,use closest bed” button to simplify it. obviously not exactly like im saying but it's super annoying lol

not sure what's so complicated?

you literally just assign a bed (you have to do this with all workers)
then you assign it to tents/pots.

Past that you assign where to pull supplies from and where outputs go.
Retro Mar 30 @ 4:37pm 
Maybe mine is bugging out, I figured it'd be simple, take out the clip board, click the stuff for the NPC to tend too, check mark the boxes of the things to use, but i don't see confirm actions and it never applies when i'm done pointing the arrows to the actions i want the NPC to take
Originally posted by Retro:
Maybe mine is bugging out, I figured it'd be simple, take out the clip board, click the stuff for the NPC to tend too, check mark the boxes of the things to use, but i don't see confirm actions and it never applies when i'm done pointing the arrows to the actions i want the NPC to take
Try hitting escape after you assigned the pots
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Mar 30 @ 4:14pm
Posts: 4