Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Makes no sense, at least make it x50 per stack or something for baggies
Invest in Jars, anyone willing to buy 3x of an item can be convinced to buy 5x of it. So 1 Jar.
Can fill up your dealers with tons of product and ignore them for awhile via Jars as well. Just leave them 1 inventory spot open at least to break it down into baggies themselves.
If your problem is too much supply not enough demand, have workers take breaks certain days or reduce how much product your producing in other ways.
Boxes of 100 or something
They're meant for dealers.
Dealers break down Jars/Bricks into baggies, so you don't need to supply dealers baggies.
You've probably figured this out by now, but I can give my dealers max count jars in all slots and they still sell like normal! No need to leave the empty slot :D
Just don't use bags for your daily deals and save heaps of time and money!
Product can be sold without bags or jars so long as it's a done deal. When you sell the product to the customer it will say 0% chance/needs not met HOWEVER they take it anyway because it's a done deal and they are always 100% satisfied.
NOTE If you sell on the street or with dealers the product still needs to be in bags, jars or bricks for the customer to accept it!