Schedule I

Schedule I

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New Ideas for Schedule I
I wonder if the team who made this game are accepting new ideas...
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Showing 1-15 of 17 comments
Echo Mar 30 @ 12:11pm 
pretty sure its just 1 dude, but there is a partial roadmap floating out there, from stuff i have seen on it, 3 new products, a map expansion, cartel fights, more contacts, dealers, suppliers will be coming at some point. and with how the game took off both for EA and during NextFest, i suspect theres going to be a lot added to the game by the time full release comes along
would be cool to have larger multiplayer lobbies or servers that allow for rival gangs, with mechanics like shootouts at a trap house causing increased police presence in the effected areas. Would also like to see the police AI get more complex, like trying to sting you if you start getting too big or if a customer dies from a toxic drug you sold or gets caught with your product has a chance of flipping on you and turning snitch, trash from manufacturing catching their attention and if they get suspicious enough of you start collecting your trash as evidence that will lead to an eventual bust forcing the player to address their trash accordingly, using the same phone and sim card for too long could lead to the police monitoring your comms and trying to get you at drops and meet ups once again forcing the player to address this and adding a new dimension to the game. Id also recommend different levels of police attention ranging from the locals harassing you by stopping you all the time and trying to peek through your windows, to a federal task force looking to kill or capture you because you got too big (adding that rival gangs and cartels should also react to your ascendancy) So much could be done with this game!
Marcel Mar 30 @ 12:17pm 
Maybe you can be the ideas guy.
Echo Mar 30 @ 12:23pm 
Originally posted by MugglePoser:
would be cool to have larger multiplayer lobbies or servers that allow for rival gangs, with mechanics like shootouts at a trap house causing increased police presence in the effected areas. Would also like to see the police AI get more complex, like trying to sting you if you start getting too big or if a customer dies from a toxic drug you sold or gets caught with your product has a chance of flipping on you and turning snitch, trash from manufacturing catching their attention and if they get suspicious enough of you start collecting your trash as evidence that will lead to an eventual bust forcing the player to address their trash accordingly, using the same phone and sim card for too long could lead to the police monitoring your comms and trying to get you at drops and meet ups once again forcing the player to address this and adding a new dimension to the game. Id also recommend different levels of police attention ranging from the locals harassing you by stopping you all the time and trying to peek through your windows, to a federal task force looking to kill or capture you because you got too big (adding that rival gangs and cartels should also react to your ascendancy) So much could be done with this game!

From what i have experienced, the Police seem MUCH more present in multiplayer than in single player. I spent a surprisingly high amount of time dodging cops with far too much product and cash on hand to risk actually getting caught. Their LoS seems a bit wider, and there seems to be more of them. Also, and i am sure if its a seeding issue or not, but the people of the town are absolutely filthy. my single player game, sure trash is about but doesnt seem too out of place, in multiplayer every dumpster, both the lidded and unlidded ones seem to always have trash in them.

That said, the game is only been out a week, so, it will be interesting to see what is added
Originally posted by Echo:
Originally posted by MugglePoser:
would be cool to have larger multiplayer lobbies or servers that allow for rival gangs, with mechanics like shootouts at a trap house causing increased police presence in the effected areas. Would also like to see the police AI get more complex, like trying to sting you if you start getting too big or if a customer dies from a toxic drug you sold or gets caught with your product has a chance of flipping on you and turning snitch, trash from manufacturing catching their attention and if they get suspicious enough of you start collecting your trash as evidence that will lead to an eventual bust forcing the player to address their trash accordingly, using the same phone and sim card for too long could lead to the police monitoring your comms and trying to get you at drops and meet ups once again forcing the player to address this and adding a new dimension to the game. Id also recommend different levels of police attention ranging from the locals harassing you by stopping you all the time and trying to peek through your windows, to a federal task force looking to kill or capture you because you got too big (adding that rival gangs and cartels should also react to your ascendancy) So much could be done with this game!

From what i have experienced, the Police seem MUCH more present in multiplayer than in single player. I spent a surprisingly high amount of time dodging cops with far too much product and cash on hand to risk actually getting caught. Their LoS seems a bit wider, and there seems to be more of them. Also, and i am sure if its a seeding issue or not, but the people of the town are absolutely filthy. my single player game, sure trash is about but doesnt seem too out of place, in multiplayer every dumpster, both the lidded and unlidded ones seem to always have trash in them.

That said, the game is only been out a week, so, it will be interesting to see what is added

Maybe they'll add permits, or perhaps new hardships depending on the game's difficulty like police searches and raids onto the player's properties.
Last edited by turloughf22286; Mar 30 @ 12:26pm
I’d like to have a manager that can give drugs to dealers and pay the workers. Also a bank feature would be cool. You could buy more deposit space per week or change it to limit per day. But that would need to be very expensive. If all the customers didn’t just ask for og kush and would be more likely to buy expensive things based off of their addiction, that would make it more interactive and fun I think. Lmk if you agree or would add to any of this.
I would like to be able to hover over the plants to see what it was I planted in that pot, I forget sometimes lol
Digg Apr 7 @ 10:36am 
I would love to see a few things implemented,

  • Black Market - Way to sell product or buy items.
  • Legal Businesses with management - a way of legally making money to cover up illegal business.
  • Arms manufacturing/distribution - why only limit our illegal businesses to drugs.
  • Law enforcement update - Cops currently don't do much to interrupt your operations.
  • More Vehicles - Not just cars, trucks and vans but it would be nice to have trucks, motorcycles, bikes, off-road, taxis and helicopters.
  • Worker update - different types of workers like the previously mentioned manager.

Just a few of the ideas I have off the top of my head
GirthQuake Apr 7 @ 10:46am 
Make Viagra give me a comically large hog in game
Make it so you can deal out of a car, have your dealers walk up to it, you can take the earnings and give them more product, and also add psychedelics, ie lsd and such
Make an app that automatically pays your employees by card. Pretty tiring to pay them across multiple households everyday.
Dopeh May 14 @ 6:33am 
i think you're better off posting these things on the suggestions forum ?

https://steamcommunity.com/app/3164500/discussions/0/
Last edited by Dopeh; May 14 @ 6:33am
silk186 May 15 @ 12:00am 
It would be great or deliveries had a remember box to check - this would be particularly good for ordering mix ingredients.
Ramstar May 15 @ 12:49am 
“Call dealer meetings” feature. Text them all to come to location x so you can top them up. Could even assign them specific products so they take what they need if available in defines qtys from shelves.

Saying that, this kind of moves into the realm of a ‘watching sim’ rather than playing the game..half the fun is moving around so I disagree with my own idea but can’t be bothered to delete it..
Tajrah May 20 @ 5:29pm 
1. Secret customers
So i think it would be cool to have customers that arent on your radar at all. You find them by exploring and it becomes a happy accident. Not a lot of people, maybe one or two per region. Something worth discovering for yourself. Should definitely be rolled out with full game release because it adds something people didnt know about.
2. Ice Cream Truck
You drive around in an ice cream truck and customers walk up to the vehicle and deals are completed without hopping out. Definitely needs a tune to drive to. Maybe one of the secret customers used to be an ice cream truck driver but is too old now. I think this would be cool to add upon full game release.
3. Undercover Cops
You sell to them too many times and it leads up to a raid confiscates all contraband, or they shut down one of your businesses. Pass them off to a dealer, your dealer sells to them and is out of commission for a few days and no longer has product. There should be subtle signs for an undercover cop. They could unlock at a certain level.
4. Parkour
Way to learn parkour for evasion. Vaulting over fences, jumping from high places, climbing walls. Maybe start off with poor parkour skills so you dont always stick the landing or you cant immediately climb a wall. You can promote exploration by with a special destination that has some reward at the end. I guess one could be climbing a building and bam a secret customer. There could be an obstacle course that times you. Finish with a certain time and you get a special trophy you can display. Special clothing, easter eggs.
5. Roleplay Elements
Be able to have conversations with people, some people wont accept drugs until youve talked to them and gotten more friendly. Different dialogue when friendly vs non friendly, maybe some back stories. This could play into the undercover cop. Some gossip/hinting at some of the mentioned ideas above. A little will go a long way. Not everyone needs a backstory, or even a lot of dialogue. Just would be cool if some had a little more to offer than just the basic stuff.
6. More Effects
There should be some base effects for other drugs like the weed strains have. I think there should be some effects that are rolled out only upon release of the full game. It would be funny to have something give people boners, an opposite of jennerising. An upgrade to cyclopean could be turning them into aliens. Turn them into centaur as something to one up long faced from horse semen. Another one could strip them down to their under garments. Or have steam come out their ears with a red face, have their head fall off and walk around with it. Grow a tail, make them meow with cat ears. Make them pee themselves. Make them see through like transparent. Clouds around their head. Change their voice like helium would. Demon voice and horns.
7. Food
I want to see taco ticklers sell food, or ice cream for the ice cream truck. Maybe even edibles. I want to buy food from restaurants that arent ingredients, maybe even sit down at the crimson canary for a meal and order steak and wine. I guess that plays into roleplay a little more.
8. Tattoo Improvements
Basically make it so you can get sleeves and large tattoos or string some smaller ones together. More variety would be cool but even just a few for more placements or some that take up multiple spots would be better than it is now.

Disclaimer: i dont expect any of these ideas to appeal to the creators. That said, with how much i already enjoy the game, im excited to see how the game will grow in the future and what devs really do implement. Much respect!
Last edited by Tajrah; May 20 @ 6:47pm
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