Schedule I

Schedule I

View Stats:
New Ideas for Schedule I
I wonder if the team who made this game are accepting new ideas...
< >
Showing 1-9 of 9 comments
Echo Mar 30 @ 12:11pm 
pretty sure its just 1 dude, but there is a partial roadmap floating out there, from stuff i have seen on it, 3 new products, a map expansion, cartel fights, more contacts, dealers, suppliers will be coming at some point. and with how the game took off both for EA and during NextFest, i suspect theres going to be a lot added to the game by the time full release comes along
would be cool to have larger multiplayer lobbies or servers that allow for rival gangs, with mechanics like shootouts at a trap house causing increased police presence in the effected areas. Would also like to see the police AI get more complex, like trying to sting you if you start getting too big or if a customer dies from a toxic drug you sold or gets caught with your product has a chance of flipping on you and turning snitch, trash from manufacturing catching their attention and if they get suspicious enough of you start collecting your trash as evidence that will lead to an eventual bust forcing the player to address their trash accordingly, using the same phone and sim card for too long could lead to the police monitoring your comms and trying to get you at drops and meet ups once again forcing the player to address this and adding a new dimension to the game. Id also recommend different levels of police attention ranging from the locals harassing you by stopping you all the time and trying to peek through your windows, to a federal task force looking to kill or capture you because you got too big (adding that rival gangs and cartels should also react to your ascendancy) So much could be done with this game!
Maybe you can be the ideas guy.
Echo Mar 30 @ 12:23pm 
Originally posted by MugglePoser:
would be cool to have larger multiplayer lobbies or servers that allow for rival gangs, with mechanics like shootouts at a trap house causing increased police presence in the effected areas. Would also like to see the police AI get more complex, like trying to sting you if you start getting too big or if a customer dies from a toxic drug you sold or gets caught with your product has a chance of flipping on you and turning snitch, trash from manufacturing catching their attention and if they get suspicious enough of you start collecting your trash as evidence that will lead to an eventual bust forcing the player to address their trash accordingly, using the same phone and sim card for too long could lead to the police monitoring your comms and trying to get you at drops and meet ups once again forcing the player to address this and adding a new dimension to the game. Id also recommend different levels of police attention ranging from the locals harassing you by stopping you all the time and trying to peek through your windows, to a federal task force looking to kill or capture you because you got too big (adding that rival gangs and cartels should also react to your ascendancy) So much could be done with this game!

From what i have experienced, the Police seem MUCH more present in multiplayer than in single player. I spent a surprisingly high amount of time dodging cops with far too much product and cash on hand to risk actually getting caught. Their LoS seems a bit wider, and there seems to be more of them. Also, and i am sure if its a seeding issue or not, but the people of the town are absolutely filthy. my single player game, sure trash is about but doesnt seem too out of place, in multiplayer every dumpster, both the lidded and unlidded ones seem to always have trash in them.

That said, the game is only been out a week, so, it will be interesting to see what is added
Originally posted by Echo:
Originally posted by MugglePoser:
would be cool to have larger multiplayer lobbies or servers that allow for rival gangs, with mechanics like shootouts at a trap house causing increased police presence in the effected areas. Would also like to see the police AI get more complex, like trying to sting you if you start getting too big or if a customer dies from a toxic drug you sold or gets caught with your product has a chance of flipping on you and turning snitch, trash from manufacturing catching their attention and if they get suspicious enough of you start collecting your trash as evidence that will lead to an eventual bust forcing the player to address their trash accordingly, using the same phone and sim card for too long could lead to the police monitoring your comms and trying to get you at drops and meet ups once again forcing the player to address this and adding a new dimension to the game. Id also recommend different levels of police attention ranging from the locals harassing you by stopping you all the time and trying to peek through your windows, to a federal task force looking to kill or capture you because you got too big (adding that rival gangs and cartels should also react to your ascendancy) So much could be done with this game!

From what i have experienced, the Police seem MUCH more present in multiplayer than in single player. I spent a surprisingly high amount of time dodging cops with far too much product and cash on hand to risk actually getting caught. Their LoS seems a bit wider, and there seems to be more of them. Also, and i am sure if its a seeding issue or not, but the people of the town are absolutely filthy. my single player game, sure trash is about but doesnt seem too out of place, in multiplayer every dumpster, both the lidded and unlidded ones seem to always have trash in them.

That said, the game is only been out a week, so, it will be interesting to see what is added

Maybe they'll add permits, or perhaps new hardships depending on the game's difficulty like police searches and raids onto the player's properties.
Last edited by turloughf22286; Mar 30 @ 12:26pm
I’d like to have a manager that can give drugs to dealers and pay the workers. Also a bank feature would be cool. You could buy more deposit space per week or change it to limit per day. But that would need to be very expensive. If all the customers didn’t just ask for og kush and would be more likely to buy expensive things based off of their addiction, that would make it more interactive and fun I think. Lmk if you agree or would add to any of this.
I would like to be able to hover over the plants to see what it was I planted in that pot, I forget sometimes lol
Digg Apr 7 @ 10:36am 
I would love to see a few things implemented,

  • Black Market - Way to sell product or buy items.
  • Legal Businesses with management - a way of legally making money to cover up illegal business.
  • Arms manufacturing/distribution - why only limit our illegal businesses to drugs.
  • Law enforcement update - Cops currently don't do much to interrupt your operations.
  • More Vehicles - Not just cars, trucks and vans but it would be nice to have trucks, motorcycles, bikes, off-road, taxis and helicopters.
  • Worker update - different types of workers like the previously mentioned manager.

Just a few of the ideas I have off the top of my head
GirthQuake Apr 7 @ 10:46am 
Make Viagra give me a comically large hog in game
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Mar 30 @ 12:05pm
Posts: 9