Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1. try to save game and leave together with your friend.
2. if it happens then grab this item to your pocket and place it again, it worked with us.
I still have issues with making an order and my friend cannot see the guy who ordered weed, so sometimes the host is supposed to finish the order, so maybe you can help me with this as well.
- Shelves and items are being moved erroneously around estate. Coordinates from host are transmitted with what seems to be an error. Shelf content vary between client players.
- Sales were not in sync rarely. non-host could not sell product to customer waiting on spot.
- Vehicles tend to go under surfaces sporadically while being driven around.
- Chemistry station timer operated by cook no longer shows timer countdown.
- Notifications about deals, closed by other clients do not sync to other clients properly, but do for host. "Expires in 0 minutes" message displayed even after rest.
- Card limit for sash-ins is not synced.
- Messages for deals in smartphone are not synced, and new counter is displayed even if other players have responded to message.
i've only heard of people's progress completely wiping (up until now, which is strange)
like either the host straight up loses the save or the client straight up loses his character on that save
the only real workaround is manually backing up your save folder in case of corruptions like this. but i only really started hearing about "Things being moved around" since patch #5