Schedule I

Schedule I

Statistieken weergeven:
no weed growth after 4am?
i'm noticing that my buds stop growing past 4am, but i can continue to cook crystal without the timer stopping.

is this a bug or purposeful?
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I noticed this as well in the demo, so on purpose probably; Either way it will mess up your water cycles if you do not monitor it.
Probably on purpose yeah because the time stops, not sure why the meth isnt concerned
Honestly this should concern all the other drugs too
if i dont water the weed, does the weed have less quality when fully grown?
it wont grow without water, you use insta grow to keep growing past 4 am but it takes a lot and makes a mess you will have to all take care of yourself.
Laatst bewerkt door Ninefinger; 6 apr om 6:48
It's on purpose, go to sleep.
4 Am starts what i call the "time void" just about evrything stops in the game, apart from laundering, gas station, warehouse, just about every machine apart from plants keeeps working. its a fantastic time to get mixing done and launder money while letting the game sit still
Origineel geplaatst door D4WJD 💲T/B/S CS2 SKINS💲:
if i dont water the weed, does the weed have less quality when fully grown?

your plant just wont grow without it
so has this been confirmed yet or?
Origineel geplaatst door Dailao:
It's on purpose, go to sleep.
i used to use this time to catch up on grows you sure? was it on any of there notes?
Yes plants stop growing at 4am, but you can use labs/ovens/cauldrons. Otherwise, Theoretically you could spend an indefinite amount of time growing insane amounts of weed/coca in one single game night.
its purposeful but im not sure why it doesnt do it with meth. If you really wanted to you could just spend hours of cooking meth since the time stops
Early Access shenanigans. Assume the game is balanced around a 4AM stop time, and just hasn't been implemented beyond plants yet.
Origineel geplaatst door D4WJD 💲T/B/S CS2 SKINS💲:
if i dont water the weed, does the weed have less quality when fully grown?

Quality is a separate metric. All weed seeds will produce average, Blue Star quality buds. Adding chemicals that boost yield or fast forward growth will reduce the quality by one level each, whereas adding Fertilizer will increase the quality by one level. Later on, you can purchase Drying Racks that will increase the quality of your plants for free, but over a period of time once harvested and let to dry. You can leave them to dry all the way to "Heavenly" quality, which has a Gold Star.

Meth does not have a poor or heavenly variations, as there are only 3 levels of Pseudo available.

I haven't touched cocaine yet, but I assume Coca works like Weed.

Customers will buy almost anything, with the caveat that is usually must be AT LEAST their chosen level of quality. Most early game customers will want anything that burns, but the more civilized parts of town will want High or even Heavenly quality goods. Additionally, exceeding this threshold will significantly increase a customer's willingness to buy it, as well as affect the budget they are willing to spend in a trade.

In short, a customer who wants normal grade weed, and is offered normal grade weed, will usually buy it or like the sample.
A customer who wants normal grade weed, and is offered poor grade weed, will usually not agree to the trade, or will be severely unlikely to like your free sample.
A customer who wants normal grade weed and is offered heavenly grade weed will pay more for it, and can be more likely to enjoy free samples.

This doesn't apply to scheduled deals, which are deliberate requests. As long as you provide the right mix, at the minimum quality, and the right amount of it, they are guaranteed to purchase your goods. It's when they come jonesing to you on their own, or when you offer it spontaneously on the street, that these measurements will be more obvious.
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