Schedule I
AcePanther 2025년 3월 28일 오전 7시 24분
Sell Price / Favourite Effects
Here is a list of things I wish was done differently.

- Favourite Effects should directly influence the value of your product and the quantity demanded.

- Ingredients should indirectly influence the value of your product and the quantity demanded.

In theory, this is how the value of a mix should be dictated:

Favourite effect has baseline value > Ingredient price reflecting the value proposition > Product sell price and quantity reflecting customer demand based of their Favourite Effects.

As of right now, some random mixes that has nothing to do with favourite effect sells the best... It doesn't make sense. Unless i'm missing out on some game mechanics that i am unaware of. Although this drastically changes a lot of the game mechanic and might not ever see the light of day.
게시된 날짜: 2025년 3월 28일 오전 7시 24분
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