Schedule I

Schedule I

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Honest thoughts?
Most of the reviews either have incredibly low playtime or they're just meme/joke reviews.

Can anyone give me some honest, somewhat deep info on how the game is? I saw complaints about bugs here and there but in general how is it?
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1-15 van 32 reacties weergegeven
I'm about 20 hours in, and I love the game. I had 70 plus hours on the demo and it just keeps getting better and better
Origineel geplaatst door patkelly1336:
I'm about 20 hours in, and I love the game. I had 70 plus hours on the demo and it just keeps getting better and better
Okay can you tell me what you like and what you don't like?
Origineel geplaatst door Cryptic:
Origineel geplaatst door patkelly1336:
I'm about 20 hours in, and I love the game. I had 70 plus hours on the demo and it just keeps getting better and better
Okay can you tell me what you like and what you don't like?
I like pretty much everything except that when you get to higher levels, you really need to have friends to play the game with because managing different product types on your own gets to be too difficult. Dealers constantly running out of product while I am running between different properties
Origineel geplaatst door patkelly1336:
Origineel geplaatst door Cryptic:
Okay can you tell me what you like and what you don't like?
I like pretty much everything except that when you get to higher levels, you really need to have friends to play the game with because managing different product types on your own gets to be too difficult. Dealers constantly running out of product while I am running between different properties
Gotcha.

Is combat a big part of the game? IDC either way, just curious.
Some parts like the workers board is buggy and annoying at the moment
Origineel geplaatst door Cryptic:
Origineel geplaatst door patkelly1336:
I like pretty much everything except that when you get to higher levels, you really need to have friends to play the game with because managing different product types on your own gets to be too difficult. Dealers constantly running out of product while I am running between different properties
Gotcha.

Is combat a big part of the game? IDC either way, just curious.
Melee combat is a thing, but only if you start fights with people. I haven't had a single person try to fight me yet. The cops are like gods though, they see you from 50 feet away doing a deal and chase you to the end of the earth
Well its very repetetive gaming, you just do the same things all the time, lots of micro management like buying different ingrediants ordering weed seeds or tabs for meth. If you like grinding get the game
gonna try it out
I've not had any issues myself, AI workers seem to be the most common cause but you can do without them if you put your mind to it, even solo.. The game time pauses at 4am and so it's there I do all my cooking, harvesting, mixing, packing and seeding; prepping for the next day. Lastly I water the plants and sleep.

End of the day it's about personal taste, if you can cope with a possibility of a few bugs typical for EA and don't mind playing around them until fixed and it's a game-play loop that you enjoy then you can soon soak dozens of hours into it.

I can't speak for others but I'm enjoying it..
Origineel geplaatst door Cryptic:
Most of the reviews either have incredibly low playtime or they're just meme/joke reviews.

Can anyone give me some honest, somewhat deep info on how the game is? I saw complaints about bugs here and there but in general how is it?
Game is very good, but don't rely too much on employees, they are very raw right now. Automation isn't quite a viable option in the bigger scale.
Laatst bewerkt door [BRE] Vauquelin; 28 mrt om 6:09
Origineel geplaatst door Cryptic:
gonna try it out

yeah, that's what I would recommend. The demo is there and gives you most of the experience (for now). The main pull of this game is how satisfying everything is to do. There isn't a whole lot to the game, but it is still super fun to play (especially with friends).

If you don't see what the fuss is about from the demo then you can safely ignore the game.
One thing that's really great IMO and something I don't really read here, is how fluid and comfortable the progression is. Even 10 hours in, lots of surprises and fun additions to content and gameplay systems keep popping up, that to me is really surprising in a game made by a solo dev.
What is really great is :
You're ♥♥♥♥♥♥♥ Walter White
You build an empire, you develop it and rise from hobbo to drug baron.
You get dealers, employees, properties, vehicles and weapons to smash those ungrateful junkies or bothering cops.
You launder your cash cause you wanna spend it on the legal system.
You ♥♥♥♥♥♥♥ cook hundreds of recipes to maximize your income and rentability.
It's totally chill and micro/macro management.
Dev has think about and included every aspect of cooking drugs, everyone of them with mini-games.
It's an addictive game, it's cheap, it's promising and it's a co-op game.

It's the best 20 buck invested than any buck invested in all the last "AAA" games released combined.
I pirated Dragon Age, AC Shadow, and a bunch of others. I couldn't spend more than 3 hours on those game while being a fan from the start of the franchise before trashing them into oblivion.

I dived so much in Schedule 1 that I tried it 5 mins, and switched off my computer hours later when I had to go to work...

That's how good this game is.
It might not appeal everyone for sure, but it's chill, fun, well designed, entertaining, and you keep asking for more : a larger map, more ennemies, and more mechanics or customization of your base / drug empire.
Laatst bewerkt door M@ngouste Agile; 28 mrt om 6:54
I dont think that is true at all. Most reviews/players just like the game because its good. you wont get 98% positive with memes only and 180k current players online.
There's a pretty solid demo in which you can try out the first area of the game to grow, mix, and sell all you want. I easily put 20 hours into the demo without even thinking about it.

The full version goes much deeper and it can be a real time sink.

The mechanics are pretty solid, there's a really great sim under the relatively simple graphics. The more you put into your little business, the more you get back, which leads to another bit of sim in the money management between cash - launder - bank account. It's fun to watch that pile of money by your character on the menu screen get bigger every time you launch the game.

There are some minor issues and jank... in my case, I've started to get a note more often that says I've not satisfied the customers request, even though I've given exactly what was ordered, and it affects the relationship - which is irritating because I'm trying to unlock the next dealer.

Also, the product menu needs a lot of work, but overall nothing that can't be overlooked in the first few weeks of a release from a single dev.

The more major issues are with the AI workers, they've got some pathing issues and they break a lot for reasons I don't fully understand. You can very easily end up with one or several just standing around. Plus their management system is clunky and unintuitive.

I've been avoiding them, that's probably my biggest criticism.

That said, the dev has been hot-fixing daily, so hopefully we'll get more functional AI soon.

Again, if you're interested, you really should just try the demo and see if the basics interest you.
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