Schedule I

Schedule I

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LAG FIX SOLUTION
Alot of regional lag is caused by trash buildup. Here is how you fix it:

Make sure the game is closed.
Access the Trash.json file at:
C:/Users/{YOUR USERNAME}/AppData/LocalLow/TVGS/Schedule I/Saves/{YOUR SAVE FOLDER}/SaveGame_1/Trash/Trash.json


Note: The GameVersion must match your current version, you can copy that value from the current file before you overwrite the file.
Open the file then select all with CTRL + A, and paste in:
{ "DataType": "TrashData", "DataVersion": 0, "GameVersion": "0.3.3f14", "Items": [ ] }

This will get rid of ALL the trash in your saved game. For me this gave a drastic boost in performance.
Last edited by sum̜͖̻͉p̲i͎ṋ̺̪̝au̟̳; Apr 3 @ 9:43am
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Showing 1-15 of 29 comments
this fixed everything. After 40hr of playing with no issues, out of nowhere the game started lagging hard. and i guess it was do to all properties having tons of trash. Thank you very much sir,
Wetdirt114 Mar 31 @ 12:42am 
Nice
Scaper Apr 1 @ 1:01am 
Exactly the solution to my problem, perfect
Envy Apr 1 @ 1:04am 
Surprised there's not a cap on trash tbh
where do i find that at
Worked like a charm. Yall think there is a way to stop trash spawn with a config change?
Hey, this might sound dumb but how do i know the name of my save folder?
Originally posted by thomas09mac:
Hey, this might sound dumb but how do i know the name of my save folder?
Hello good sir first things first, you can find your save "Name" from a Game.json file

It will display your Organisation name, which is also the name of your save, BUT in the game files they are named SaveGame_1, SaveGame_2....

Here is how my Game.json file looks like in the
C:/Users/example/AppData/LocalLow/TVGS/Schedule I/Saves/12345/SaveGame_1/Game.json
{ "DataType": "GameData", "DataVersion": 0, "GameVersion": "0.3.3f14", "OrganisationName": "MY SAVE NAME", <<----- "Seed": 12345, "Settings": { "ConsoleEnabled": false } }
See the Organisation name, that matches your save and tells you what save you are working with.
Originally posted by wandeezo:
where do i find that at
In windows the trash file is located at the following path
C:/Users/{YOUR USERNAME}/AppData/LocalLow/TVGS/Schedule I/Saves/{YOUR SAVE FOLDER}/SaveGame_1/Trash/Trash.json

You have to fill in the YOUR USERNAME and YOUR SAVE FOLDER
the Username is your windows username
the YOUR SAVE FOLDER is a combination of random numbers example: 78562298671529784

When u open that folder you find folders "SaveGame_1, SaveGame_2, SaveGame_3".... The Trash file is in each of the saves, you got to select which one you clear
Originally posted by ₛₜₒₙₑᵈᵖᵤₘₐ:
this fixed everything. After 40hr of playing with no issues, out of nowhere the game started lagging hard. and i guess it was do to all properties having tons of trash. Thank you very much sir,

Yessir I was thinking of writing my own script to clear all trash on my save files, it will come handy during early access haha...
Originally posted by Lord Andersen:
Worked like a charm. Yall think there is a way to stop trash spawn with a config change?
Not without modding the game itself as far as I know
This made me go from 30 frames to about 50, helped a little but wasn't a perfect solution. Hoping for an update to fix it soon
Originally posted by xandershea123:
This made me go from 30 frames to about 50, helped a little but wasn't a perfect solution. Hoping for an update to fix it soon
You can sacrifice Resolution for frames

Here is how
Go to Settings -> Display
And try using a resolution with same aspect ratio ( Example: 1360x768 )
Fresh game and I'm sitting at 130 FPS, maxed graphics, at ultra-wide 21:9 resolution. This is all on 9-11 year old hardware, is this lag due to just playing a long time and building up stuff like how Skyrim caused issues on old consoles?
Originally posted by Darkhearts:
Fresh game and I'm sitting at 130 FPS, maxed graphics, at ultra-wide 21:9 resolution. This is all on 9-11 year old hardware, is this lag due to just playing a long time and building up stuff like how Skyrim caused issues on old consoles?

2 reasons

Lag is due to the progression. Linear progression causes you to buy more NPCs and workers, which have their own tasks -> increases computational requirement. AI modules are especially heavy.

For FPS lag its the trash buildup. Small trash items basically have useless vertices and there are alot of trash. So each time you enter a region with alot of trash your game has to account for alot of small items even though they might not be visible due to culling.

Similarly a Level-of-detail system is very harsh on these trash items. When you move fast in a region with alot of trash, your game is optimized to constantly load and unload different quality levels of tiny items that aren't even always visible. Basically wasted computational effort there.
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Date Posted: Mar 27 @ 8:12pm
Posts: 29