Schedule I

Schedule I

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GAME KEEPS CRASHING
i get a unity alert from 30 to 30 minutes
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Showing 1-15 of 48 comments
Same problem.
The game crash and my PC shut down after 20-30 mns...
Same after 20-30 minutes its crash and the unity alert comes on
Dimossa Mar 26 @ 4:56am 
second patch didnt fix it?
Last edited by Dimossa; Mar 26 @ 4:56am
my Friend Has the same issue. I said something in the demo still doing it.
viaujeff Mar 26 @ 5:17am 
Originally posted by Zberciu:
i get a unity alert from 30 to 30 minutes
Never expected any crash on this game. Check if your CPU or GPU heat. Could be the issue.
I was crashing consistently anywhere from 10-30 minutes after starting. I dug through the logs and they pointed to an audio issue.

I always change every game's audio output from the system default to a different audio output with a 3rd party program. After seeing the logs, I decided to revert Schedule 1's audio back to the system default and I haven't had a crash yet.

Hope that's helpful for anyone else using a similar audio setup.
Last edited by The1Upper; Mar 26 @ 8:01am
This Issue has been there since the demo.
Originally posted by The1Upper:
I was crashing consistently anywhere from 10-30 minutes after starting. I dug through the logs and they pointed to an audio issue.

I always change every game's audio output from the system default to a different audio output with a 3rd party program. After seeing the logs, I decided to revert Schedule 1's audio back to the system default and I haven't had a crash yet.

Hope that's helpful for anyone else using a similar audio setup.

Disabled every recording/playin stuff and only left true microphone and headset input enabled + headset changed to 16bit/44100Hz (CD quality) so far 2h no crash... TY
Fred Mar 29 @ 2:46am 
same problem 10-30 min
krunjar Mar 29 @ 3:01am 
Been playing 8hr sessions .. no crashes .. some bugs but no crashes. This is probably a specific issue affecting specific hardware. Try updating drivers.
Originally posted by The1Upper:
I was crashing consistently anywhere from 10-30 minutes after starting. I dug through the logs and they pointed to an audio issue.

I always change every game's audio output from the system default to a different audio output with a 3rd party program. After seeing the logs, I decided to revert Schedule 1's audio back to the system default and I haven't had a crash yet.

Hope that's helpful for anyone else using a similar audio setup.

how do i choose my mic in game??
KETAMEEN Mar 29 @ 7:05am 
Originally posted by krunjar:
Been playing 8hr sessions .. no crashes .. some bugs but no crashes. This is probably a specific issue affecting specific hardware. Try updating drivers.
I've tried updating drivers, I've tried uninstalling and reinstalling, I've reinstalled windows, I've hidden all bloatware, I've tried running in administrator and windows compatibility mode, I have literally tried everything and it still crashes after like 5 minutes of gameplay. I have a 4060 and an i7 14900k with 32 gigs of ram. My temps are fine, task manager says everything is fine I literally have no clue what to do.
I've been crashing all the time since the update yesterday. Was perfectly fine until today
C:\Windows\SYSTEM32\CoreUIComponents.dll:CoreUIComponents.dll (00007FF99E880000), size: 3588096 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\CoreUIComponents.dll', fileVersion: 10.0.22621.4830 ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A6DB7B52) 0x00007FF8A6DB7B52 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A6DDD6BB) 0x00007FF8A6DDD6BB (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A6DDC55F) 0x00007FF8A6DDC55F (UnityPlayer) (function-name not available) 0x00007FF8A788A3E2 (UnityPlayer) UnityMain 0x00007FF8A788AC9B (UnityPlayer) UnityMain ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A6E1DDB7) 0x00007FF8A6E1DDB7 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A6FA5569) 0x00007FF8A6FA5569 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A6FAA543) 0x00007FF8A6FAA543 (UnityPlayer) (function-name not available) 0x00007FF8A5305903 (GameAssembly) WriteZStream 0x00007FF8A5304404 (GameAssembly) WriteZStream 0x00007FF8A53061F0 (GameAssembly) WriteZStream 0x00007FF8A54A62B6 (GameAssembly) WriteZStream 0x00007FF8A2E05D46 (GameAssembly) il2cpp_unhandled_exception 0x00007FF8A2E057E9 (GameAssembly) il2cpp_unhandled_exception ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A6FAC104) 0x00007FF8A6FAC104 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A6E46D4D) 0x00007FF8A6E46D4D (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A6E474BE) 0x00007FF8A6E474BE (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A7025AAF) 0x00007FF8A7025AAF (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A7016E69) 0x00007FF8A7016E69 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A701707A) 0x00007FF8A701707A (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A70175C3) 0x00007FF8A70175C3 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A725FC6B) 0x00007FF8A725FC6B (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A726266B) 0x00007FF8A726266B (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A726591B) 0x00007FF8A726591B (UnityPlayer) (function-name not available) 0x00007FF8A7265BAB (UnityPlayer) UnityMain ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7E78411F2) 0x00007FF7E78411F2 (Schedule I) (function-name not available) 0x00007FF9A870259D (KERNEL32) BaseThreadInitThunk 0x00007FF9A966AF38 (ntdll) RtlUserThreadStart

It is always these Addresses that don't exist that it tries to initialize.
KETAMEEN Mar 29 @ 12:01pm 
Originally posted by SPAYEDBud:
C:\Windows\SYSTEM32\CoreUIComponents.dll:CoreUIComponents.dll (00007FF99E880000), size: 3588096 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\CoreUIComponents.dll', fileVersion: 10.0.22621.4830 ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A6DB7B52) 0x00007FF8A6DB7B52 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A6DDD6BB) 0x00007FF8A6DDD6BB (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A6DDC55F) 0x00007FF8A6DDC55F (UnityPlayer) (function-name not available) 0x00007FF8A788A3E2 (UnityPlayer) UnityMain 0x00007FF8A788AC9B (UnityPlayer) UnityMain ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A6E1DDB7) 0x00007FF8A6E1DDB7 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A6FA5569) 0x00007FF8A6FA5569 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A6FAA543) 0x00007FF8A6FAA543 (UnityPlayer) (function-name not available) 0x00007FF8A5305903 (GameAssembly) WriteZStream 0x00007FF8A5304404 (GameAssembly) WriteZStream 0x00007FF8A53061F0 (GameAssembly) WriteZStream 0x00007FF8A54A62B6 (GameAssembly) WriteZStream 0x00007FF8A2E05D46 (GameAssembly) il2cpp_unhandled_exception 0x00007FF8A2E057E9 (GameAssembly) il2cpp_unhandled_exception ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A6FAC104) 0x00007FF8A6FAC104 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A6E46D4D) 0x00007FF8A6E46D4D (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A6E474BE) 0x00007FF8A6E474BE (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A7025AAF) 0x00007FF8A7025AAF (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A7016E69) 0x00007FF8A7016E69 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A701707A) 0x00007FF8A701707A (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A70175C3) 0x00007FF8A70175C3 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A725FC6B) 0x00007FF8A725FC6B (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A726266B) 0x00007FF8A726266B (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF8A726591B) 0x00007FF8A726591B (UnityPlayer) (function-name not available) 0x00007FF8A7265BAB (UnityPlayer) UnityMain ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7E78411F2) 0x00007FF7E78411F2 (Schedule I) (function-name not available) 0x00007FF9A870259D (KERNEL32) BaseThreadInitThunk 0x00007FF9A966AF38 (ntdll) RtlUserThreadStart

It is always these Addresses that don't exist that it tries to initialize.
Did you find a fix to this or no ? I've tried looking at crash logs but I cant find them in the game's directory and WhoCrashed says there is nothing to analyze even right after the game crashed.
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Date Posted: Mar 26 @ 4:07am
Posts: 48