Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As for Mac...as a Mac user, I'm gonna be honest developers have little incentive to make Mac ports, even with the Game Porting Toolkit. There's just not enough Mac users that buy games to justify going through Apple's draconian developer policies, especially since it's expensive for indie developers to make Mac ports. You have to not only buy a Mac (the cheapest model being a M4 Mac Mini which can run you $600-$1200 or more) but you also need to subscribe to an Apple Developer account which is a $100 annual subscription, each program/game you make needs a $100 annual subscription on top of that for Apple to verify the app is legit, then you have to compile everything in XCode. All that work, for most likely less than 1% of total sales.
Are you using a specific version of Proton? The installer doesn't seem to finish for me, the load bar gets to maybe 30% and it crashes.
Nevermind, I got it to start on my AMD RX 6800-XT by using the AMDGPU Pro driver without ReBar/SAM instead of the Open Source AMDGPU driver (haven't tried RADV.) Just leaving extra specific information for anyone looking for this issue later.
VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/amd_pro_icd64.json VKD3D_CONFIG=no_upload_hvv %command%