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Sure you've tried already, but relogging usually fixes common bugs with workers for me.
I have had to do this with every role and each solution has worked at one point or another.
The problem for me was the botanist was using their stuff up too fast so he couldn't leave far enough to finish the route. I had to stop him from filling the botanist's shelf and he worked as intended. He was based out of the sweatshop. But he still only makes maybe two loops max before bugging out in the middle on the road. I then either run him over with the skateboard or punch him and he moves again... who knew violence does solve problems lol.
Now that i've got the barn (and enough to get the warehouse), i'm considering rethinking those three properties and their uses.
I noticed they had this feature when buying one for the first time. Relogging sorta worked but then he'd loop eventually. Somehow knocking him the hell out worked best.
Don't wanna work, eh? A wise guy, eh??
Slap some focus into these idiots
heck sometimes I cant even get them to go from outside to their machine without getting stuck and needing a slap LOL