Schedule I

Schedule I

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Selling stock.
Any way to sell more? Making about 110k a day from dealers and myself (night time deals only gotta get that 20%) and I'm still producing more than I can sell. I've currently got 8 full shelves and 1 1/4 full of 8 mix coke about 7 shelves of meth 8 mix and 15 bricks of granddaddy purple I'm still making more product than I need and now I've just started to mess around with all my buildings to try and slow production down. Any ideas? I've got enough to sell to get the £10million achievement, I just don't want to put another like 60 hours just for the £10million achievement.
Last edited by iamdawson; Apr 8 @ 7:20pm
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Showing 1-10 of 10 comments
Hucks Apr 8 @ 8:13pm 
I never had a buyer want more than 1 or 2 grams at a time.
stop selling at night only if you wanna sell the max amount of product.

there are multiple deals you're missing by only selling at night, not to mention the amount of times those people that won't buy at night come back during the day.

Originally posted by Hucks:
I never had a buyer want more than 1 or 2 grams at a time.
because you're selling something too expensive, people are starting to realize the maxmixes aren't the way to go, you actually earn less because you sell less.
Last edited by Shaken_Widow; Apr 8 @ 8:15pm
In reality, max mixes, selling more during the day, people buying more of lesser quality, none of it matters, theres only going to be a small difference in the grand scheme of things.

The issue is that there is a finite amount of customers that buy a finite amount of product and only buy within a specified time between the last time they bought, meaning there is a hard cap on the amount of money you can potentially earn. They need to introduce "outside" purchasing, maybe deliveries or bulk sales to "other" towns. This also adds a money sink, make them buy vehicles and drivers and handlers that have to get in the vehicle and drive off and come back later, crates for packaging, etc.

Right now the game is in EA, but its very stagnant. It has the potential to get so much better, but there are hard caps and economics issues in the game.
You can also slow production down by having all your botanist and chemists place product on standard mixers and packing tables
Originally posted by Hucks:
I never had a buyer want more than 1 or 2 grams at a time.
I can sell 2-3 jars of meth to some people and some people will take 2-3 grams of Tokyo sherk which is an 8 mix for 1k each so 3k off one deal, all my dealers are making their sales and I accept every deal that comes through. Anyone that hasn't text the phone that day I go an knock on their house (yes I've learnt where they all live and the 3-4 different spots where each customer will meet you) and sell them it for fair price not asking price. There is from what I've tried literally no way to make more than 100-130k a day unless there is a timer where you can sell to the same person twice during the 4am time stop. Every single customer on the game buys every day or is forced a deal. I can't get rid of enough product. That's why I've had to slow down production. In regards to the amount they're buying each person only has a set amount they will/can spend a day so the fact i'm charging 1200 for 1 doesn't matter because they accept. It's the same as if I sold 5 jars to someone at 240 each. They will just buy 5 jars because it's cheaper and will only buy 1 of mine because it's the same price as 5 jars. What people telling me to do here is make a worse product so I need MORE storage space and need to produce more which will make them buy more and they will be spending the same amount. which is already an issue since i'm, using vans to store my product I've got that much. I know this because I've sold both standard, 2 mix and 4 mix. All depending on how much money they have is how much you can pretty much get out of them. I.E peggy will always buy ones for 1295 but the moment i try to go over 1300 she tells me to do one. Herbert however, will pay 2.8k for 2 (1400 each), but wont pay over 2.9k if i offer him 3 he will pay 3.1k but wont go any higher. See where I'm coming from he will pay all his money for just 2 and will still buy the 3rd for the rest of the cash he has left, but i don't give him it because he's only paying 300 for the extra I did try make him go higher and was doing the deal for about 13 in game deals with him and he still wouldn't buy the 3 for more than 3.1k.
Originally posted by Shaken_Widow:
stop selling at night only if you wanna sell the max amount of product.

there are multiple deals you're missing by only selling at night, not to mention the amount of times those people that won't buy at night come back during the day.

Originally posted by Hucks:
I never had a buyer want more than 1 or 2 grams at a time.
because you're selling something too expensive, people are starting to realize the maxmixes aren't the way to go, you actually earn less because you sell less.
Missing out on what? You tell them to meet you late at night even if they call in the morning. I also do all of my personal deliveries the same way for the 20% bonus.
Bijbel Apr 9 @ 9:44am 
Originally posted by iamdawson:
Originally posted by Hucks:
I never had a buyer want more than 1 or 2 grams at a time.
I can sell 2-3 jars of meth to some people and some people will take 2-3 grams of Tokyo sherk which is an 8 mix for 1k each so 3k off one deal, all my dealers are making their sales and I accept every deal that comes through. Anyone that hasn't text the phone that day I go an knock on their house (yes I've learnt where they all live and the 3-4 different spots where each customer will meet you) and sell them it for fair price not asking price. There is from what I've tried literally no way to make more than 100-130k a day unless there is a timer where you can sell to the same person twice during the 4am time stop. Every single customer on the game buys every day or is forced a deal. I can't get rid of enough product. That's why I've had to slow down production. In regards to the amount they're buying each person only has a set amount they will/can spend a day so the fact i'm charging 1200 for 1 doesn't matter because they accept. It's the same as if I sold 5 jars to someone at 240 each. They will just buy 5 jars because it's cheaper and will only buy 1 of mine because it's the same price as 5 jars. What people telling me to do here is make a worse product so I need MORE storage space and need to produce more which will make them buy more and they will be spending the same amount. which is already an issue since i'm, using vans to store my product I've got that much. I know this because I've sold both standard, 2 mix and 4 mix. All depending on how much money they have is how much you can pretty much get out of them. I.E peggy will always buy ones for 1295 but the moment i try to go over 1300 she tells me to do one. Herbert however, will pay 2.8k for 2 (1400 each), but wont pay over 2.9k if i offer him 3 he will pay 3.1k but wont go any higher. See where I'm coming from he will pay all his money for just 2 and will still buy the 3rd for the rest of the cash he has left, but i don't give him it because he's only paying 300 for the extra I did try make him go higher and was doing the deal for about 13 in game deals with him and he still wouldn't buy the 3 for more than 3.1k.

this was tough to read but the information was pretty interesting
Kisama Apr 9 @ 9:58am 
the whole point of high mixes is that you don't need as much product. Customers have the same amount of money regardless of what you sell.

Some have more money and some have less but it doesn't change the first point.

I still do high mixes because there's no reason not to with automation outside of actually not liking the game you are choosing to play, and because its way easier to deal with 1/4 the amount of product for the same income.
Last edited by Kisama; Apr 9 @ 9:59am
Originally posted by Bijbel:
Originally posted by iamdawson:
I can sell 2-3 jars of meth to some people and some people will take 2-3 grams of Tokyo sherk which is an 8 mix for 1k each so 3k off one deal, all my dealers are making their sales and I accept every deal that comes through. Anyone that hasn't text the phone that day I go an knock on their house (yes I've learnt where they all live and the 3-4 different spots where each customer will meet you) and sell them it for fair price not asking price. There is from what I've tried literally no way to make more than 100-130k a day unless there is a timer where you can sell to the same person twice during the 4am time stop. Every single customer on the game buys every day or is forced a deal. I can't get rid of enough product. That's why I've had to slow down production. In regards to the amount they're buying each person only has a set amount they will/can spend a day so the fact i'm charging 1200 for 1 doesn't matter because they accept. It's the same as if I sold 5 jars to someone at 240 each. They will just buy 5 jars because it's cheaper and will only buy 1 of mine because it's the same price as 5 jars. What people telling me to do here is make a worse product so I need MORE storage space and need to produce more which will make them buy more and they will be spending the same amount. which is already an issue since i'm, using vans to store my product I've got that much. I know this because I've sold both standard, 2 mix and 4 mix. All depending on how much money they have is how much you can pretty much get out of them. I.E peggy will always buy ones for 1295 but the moment i try to go over 1300 she tells me to do one. Herbert however, will pay 2.8k for 2 (1400 each), but wont pay over 2.9k if i offer him 3 he will pay 3.1k but wont go any higher. See where I'm coming from he will pay all his money for just 2 and will still buy the 3rd for the rest of the cash he has left, but i don't give him it because he's only paying 300 for the extra I did try make him go higher and was doing the deal for about 13 in game deals with him and he still wouldn't buy the 3 for more than 3.1k.

this was tough to read but the information was pretty interesting
Yeah my bad I'm a little high whilst writing this and I was whilst writing that. Just struggled to read it back my self hahaha. Where i wrote 5 jars is 1 of mine i meant to say 1 jar (5 singles) was the same as 1 of my 8 mix product.
Originally posted by Dragonlord:
In reality, max mixes, selling more during the day, people buying more of lesser quality, none of it matters, theres only going to be a small difference in the grand scheme of things.

The issue is that there is a finite amount of customers that buy a finite amount of product and only buy within a specified time between the last time they bought, meaning there is a hard cap on the amount of money you can potentially earn. They need to introduce "outside" purchasing, maybe deliveries or bulk sales to "other" towns. This also adds a money sink, make them buy vehicles and drivers and handlers that have to get in the vehicle and drive off and come back later, crates for packaging, etc.

Right now the game is in EA, but its very stagnant. It has the potential to get so much better, but there are hard caps and economics issues in the game.
I've just read this in full and I've spoke with my friends a few times about them same ideas. It is a new game and it exploded so I hope, even if it's alot of beta testing, he will add new things and then fine them out through that. I really wouldn't mind him throwing some s*** at the wall in beta rushed and see what sticks with the fans and then again fine out the liked updated. The first beta looks a great start for a money sink with the clothing. The road map also has some great ideas and I would love to see a rush(ish)ed update of the two new areas. The idea of hiring guards for your building to fight police raids would be cool and if you fail to stop the raid they'll take all the product in that building. Adding buying the big house is an easy way to sink money (buy paint cans that will only cover so many tiles so you gotta paint your house) Only problem is the more money sinks there is the more laundering needs to be added or buying the business will turn over different amounts of legit money each day and they also have so much you can launder through. It could even end up with if you sell weed taco ticklers is a good business to own because everyone is stoned. If you're mainly selling meth auto place could make alot because people are crashing and getting their car stuck. Can't think about a good one for coke off the top of my head (possibly the hospital if you're doing crazy mixes).
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Date Posted: Apr 8 @ 6:51pm
Posts: 10