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https://www.youtube.com/watch?v=nvbzgMxQDaE
Gotta watch to the end to get to it, but basically he shows how to use a Handler to auto-unload deliveries. However, that said, the player still has to visit the location to see how much stock is down.
Maybe it will be more necessary later, but you can literally just grow weed w/ a couple mixes through the entire game if you want lol.
You don't need that much variety, just stick to 2-3 mixes you gona sell, you can even do just 1 if you want. There is no need for variety, customers will just get whatever you decide to sell.
This is a good tip if you're tired of stocking but I'd say be a little aware.
By really late game stocking becomes about the only thing you can do to pass time aside from running to launder money every day.
Where I'm at I'm grinding the last few levels before hitting Kingpin and there isn't anything to do to pass game time before I can sleep and earn the XP. I've got countless shelves stocked with drugs to give my dealers and no need to actually make anything as it's almost all automated. If I didn't have to take time to stock I'd literally just be staring at the screen until I could sleep only to wake up and repeat the process.
In short, if you don't like stocking in this game you will pretty much hate the end game unless you just like sitting.
Good point. If the Casino was legit, that might be a good way to pass some time lol.
Guess we're getting good at Egg Jump or whatever then!
I agree on the casino! I wish/hope it get's some love as it would be a nice way to spend all the cash we've earned. Also, if we actually lost a lot it would give more motivation to actually grind more money. As it stands my only motivation to continue grinding cash is for the 10 million dollar achievement lol.
IF you are doing a 4 ingredient mix, and IF you have enough beds to use a second handler, here's a little trick that can slightly lighten the burden.
You set the first handler to stock each mixer from large shelves. Then you set the second handler to stock those four shelves from a second set of four shelves. Now you can stock full trucks of each ingredient at a time, 320 each to start, and at least a full 160 on the back shelves when they run out first.
This works good in the bungalow cooking meth, you can use 3 chemists to run four chem stations, four ovens and four mixers, and then 2 handlers to double up the storage. Not much better, but it means you can order a couple trucks of ingredients and then go out and do things knowing it won't run out and stall the cookin'.
And then even better would be paying an additional fee for the store to restock your shelves. But since labeling isn't in the game yet that'd likely not be as easy to do for a while still. Don't think the clipboard system would be good for guiding the items to the right shelves but who knows what dev can do.
https://steamcommunity.com/sharedfiles/filedetails/?id=3460201554
just an idea..
as for restocking, botanist was a pain. since you doing 4 different shelfs and that ties up a handler of 4/5 spots. the best route i found was
1 shelf with x3 10 seeds, x3 10 fert, x2 20 ELL soil.
then place three shelfs
shelf 2, all seeds
shelf 3 all soil
shelf 4 all fert.
then get handler to move each shelf to shelf 1 the botanist are using. repeat this for a second handler and shelfs and you can leave them alone for roughly 4-5 days. off 2 botanists.
its i think 160 of each item to fill each shelf for each handler to restork for a botanist shelf.