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Once you have your meth on the mixing station, a handler needs to put your first mixing ingredient on that station from a pre-stocked shelf.
The chemist working on that station then moves the mix over to the next mixing station which is fed directly from the previous station. A handler with another route (can be the same handler) then fill that station with the 2nd mixing ingredient taking from a different pre-stocked shelf.
The you just rinse & repeat the process with your remaining mixing stations.
1 chemist can handle all 4 of your mixing stations & 1 handler can stock each of those stations as long as they have 4 roues free for it.
Ensure you have 4 shelves, (1 for each mixing station) & stock each one to the brim with 1 mixing ingredient each to supply your 4 mixing stations with.
The last mixing station needs to feed a storage shelf from where a handler can pack the end product.
Set up too many mixers too close together they quit working.
Call in a delivery van too close to where they idle they quit working (ESPECIALLY the barn).
Have the mixers set to output to another mixer that's too far away, they quit again, sometimes they quit even if the next mixer is right next to them.
It has been far and away the most miserable part of this game.
Hardly bothering much with chemists either unless making some meth.
Only use them once for making cocaine.
My go to is OG Kush as it's quick & easy, can take you right through to end game & beyond & you start out with it too.
How do you branch out into multiple neighborhoods at that point though? I'm trying to branch out into the second neighborhood, but I have my hands full with the first one.
Not bright enough to look at the guides section or youtube either it seems.