Schedule I

Schedule I

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Thoughts on Employees and Manufacturing product
*Customizable recipe book to save and easily access full recipes.

*Special supply shelves that automatically load specific contents from deliveries.
-In over 250 hours of play, loading up the shelves for my mixing stations is the only time the game felt boring or tedious.

*Customize your employees. Different color hazmats. Gloves, face masks, and baking caps.

*Drying fans or Mk.2 Drying Racks that speed up dry time by 40%.

*MK.2 Chem stations yields 20 meth.
*Mk.2 Ovens and Cauldrons capable of cooking 20 units at a time.
- All Mk.2 stations are 2.5x the price of Mk.1 with twice the resource consumption to keep it balanced.

*METH MAKING
-Pick up and pour liquid meth.
-Clean up collision on the hammer impacts.

*BRICK PRESS
-Clean up the pouring physics. Coke seems to have the best collision.
-Fine tune the press’ downward motion

*HANDLERS
-increase number of routes by 4.
-share a packing station if the code allows it.
-increase wage by $100.

*CHEMISTS
-Assign supply shelves to chemists so they will reload their chem stations.
-Increase number of slots by 4.
-Double wage.

*BOTANISTS
-Assign to 2 or 3 supply shelves.