Schedule I

Schedule I

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Idea for Late-Game Challenge: Add an International Demand System
Well, after I automated every production line, I feel like the game is missing some scalability in its challenges. I thought it would be awesome to have an international demand system. Every day or week, you could receive a large order that you need to fulfill. Each time you succeed, the demand and reward increase; if you fail, the reward decreases. I think this kind of system would add many more hours of gameplay, constantly pushing us to be more and more efficient.