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Slot machines in casino trivialize the game
Been playing this game for 100h ish on and off Steam and for the first time I went to the casino and tried the slot machines. I had around 2k and started spinning and a few minutes later I had 30k. What's the point of playing the game with a feature like this?
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Showing 1-8 of 8 comments
Vi-El May 1 @ 12:37pm 
Originally posted by alpatr0s:
Been playing this game for 100h ish on and off Steam and for the first time I went to the casino and tried the slot machines. I had around 2k and started spinning and a few minutes later I had 30k. What's the point of playing the game with a feature like this?
*Wins at gambling.*
"Man I sure am sad I dont gotta work anymore"

You realize that winning in the casino is a random chance and you got lucky right?
the casino is a well-known and consistent way of getting rich
Originally posted by Vi-El:
Originally posted by alpatr0s:
Been playing this game for 100h ish on and off Steam and for the first time I went to the casino and tried the slot machines. I had around 2k and started spinning and a few minutes later I had 30k. What's the point of playing the game with a feature like this?
*Wins at gambling.*
"Man I sure am sad I dont gotta work anymore"

You realize that winning in the casino is a random chance and you got lucky right?
Actually, it's been mathed out and slot machines put out more than they take it. Kinda silly, but not really worth complaining out since "a lot of money" doesn't mean much when the main progression path is all about making and selling drugs.
Last edited by thetundraterror; May 1 @ 1:39pm
Originally posted by thetundraterror:
Originally posted by Vi-El:
*Wins at gambling.*
"Man I sure am sad I dont gotta work anymore"

You realize that winning in the casino is a random chance and you got lucky right?
Actually, it's been mathed out and slot machines put out more than they take it. Kinda silly, but not really worth complaining out since "a lot of money" doesn't mean much when the main progression path is all about making and selling drugs.
money is like half the game, what do you mean "doesn't mean much"?
Originally posted by alpatr0s:
Originally posted by thetundraterror:
Actually, it's been mathed out and slot machines put out more than they take it. Kinda silly, but not really worth complaining out since "a lot of money" doesn't mean much when the main progression path is all about making and selling drugs.
money is like half the game, what do you mean "doesn't mean much"?
You really only need money for a few things: equipment, businesses, vehicles, and supplies. Businesses are a one-time purchase. For vehicles, you really need a Veeper to help you move stuff around for setup with all the others being for fun. Equipment is also largely a one time thing. The only recurring cost is going to be seeds/soil/payments/etc which you can easily afford with a half-way decent setup. Hell, it's possible to make more product you can sell and sit on a large amount of product, meaning you don't have to worry about paying workers.
Last edited by thetundraterror; May 1 @ 2:38pm
Originally posted by thetundraterror:
Originally posted by alpatr0s:
money is like half the game, what do you mean "doesn't mean much"?
You really only need money for a few things: equipment, businesses, vehicles, and supplies. Businesses are a one-time purchase. For vehicles, you really need a Veeper to help you move stuff around for setup with all the others being for fun. Equipment is also largely a one time thing. The only recurring cost is going to be seeds/soil/payments/etc which you can easily afford with a half-way decent setup. Hell, it's possible to make more product you can sell and sit on a large amount of product, meaning you don't have to worry about paying workers.
completely eliminating one aspect of progression is detrimental to the game regardless of how little impact that aspect has on the game as a whole. with that being said, money is the main motivating factor in this game. it's what you use to access everything in the game besides new customers, and new customers are just a way to get more money.
Originally posted by alpatr0s:
Originally posted by thetundraterror:
You really only need money for a few things: equipment, businesses, vehicles, and supplies. Businesses are a one-time purchase. For vehicles, you really need a Veeper to help you move stuff around for setup with all the others being for fun. Equipment is also largely a one time thing. The only recurring cost is going to be seeds/soil/payments/etc which you can easily afford with a half-way decent setup. Hell, it's possible to make more product you can sell and sit on a large amount of product, meaning you don't have to worry about paying workers.
completely eliminating one aspect of progression is detrimental to the game regardless of how little impact that aspect has on the game as a whole. with that being said, money is the main motivating factor in this game. it's what you use to access everything in the game besides new customers, and new customers are just a way to get more money.

I really don't know what else to say other than "you control the button you press". If you wanna spend an entire night autoclicking the slot machine, go ahead. But considering only Oscar and Seed/Pseudo sellers takes cash, that money isn't going to do much for you. You're going to be heavily limited to the 10k a week + 20K per day for card. Not to mention that, no, money isn't what you use to access everything in game. You need to actually do deals and sell drugs to gain EXP to unlock machines, ingredients, regions, weapons and ammo, and upgrades.
Originally posted by thetundraterror:
Originally posted by alpatr0s:
completely eliminating one aspect of progression is detrimental to the game regardless of how little impact that aspect has on the game as a whole. with that being said, money is the main motivating factor in this game. it's what you use to access everything in the game besides new customers, and new customers are just a way to get more money.

I really don't know what else to say other than "you control the button you press". If you wanna spend an entire night autoclicking the slot machine, go ahead. But considering only Oscar and Seed/Pseudo sellers takes cash, that money isn't going to do much for you. You're going to be heavily limited to the 10k a week + 20K per day for card. Not to mention that, no, money isn't what you use to access everything in game. You need to actually do deals and sell drugs to gain EXP to unlock machines, ingredients, regions, weapons and ammo, and upgrades.
i'm sure you've heard the saying "given the chance, players will optimize the fun out of a game" right? this is basically a shortcut to getting to the endgame. i can't call it an exploit since it was intentionally designed this way, but it's a very puzzling design decision. i'm personally not gonna be using the casino now that i know how broken it is, but if you go to basically any guide on youtube their main tip for this game is just "go play the slots at the casino".

i hear you about the XP part, but realistically you unlock roughly 80-90% of all the items in the game within your first two in-game weeks. the only thing that takes actual time to get is the brick press and cocaine related stuff
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