Schedule I

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Mixing Station Mk III
Dare I say that we should get a mixing station that is capable of mixing 4 ingredients in an order of your choosing? I think it would be game changing for mid-late game. It'll save untold amounts of time from mixing. My thinking is that you put in the product, then select up to 4 ingredients and be able to number them 1-4 to get the mix you want. What do you guys think?
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+1
i agree
3-4-1 May 2 @ 12:49am 
[m1][m2][m3][m4]--[product]
[output]

Goes through each inventory slot, maybe only takes 30 seconds* to mix each 2 stacks of 20
leave an empty slot to only mix 3 ingredients

Maybe Mk4 is just this but with 8 inventory slots for mixers and 2 for product
still only gives a 4 ingredient mix but double output

*me asking Tyler nicely plsnthnks
This is a great idea.

Just to pad it out a bit, because that would be a significant production jump - I'd say make the Mk III just have one additional slot, so 2 ingredient mix, then you'd still require an assembly line and external storage, but smaller and more efficient, to keep it balanced and not too OP, each stage takes a bit longer since there are more ingredients, and it won't work unless it's got all slots occupied. This way you still need the Mk II's in your line if you've got an odd number of ingredients overall.

Plus it'd give a few more places to add scaling, like a Mk. IV could finally have a small internal storage for each input slot, say like 3 or 4 stacks plus the active slot, and can mix 3 ingredients, with two outputs so it could keep working as employees move product along, etc etc. until you get up to the single machine MixMax3Million with blackjack and hookers.
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