Schedule I

Schedule I

View Stats:
Suggestions after 20 hours of playing.
- There are some buggy NPCs, Mick is the main one, after selling to him the first time, he disappeared from the map, I never found him again. Molly sometimes gets buggy and stays in the same place on the map for hours, trying to find her, I noticed that it happens after she teleports out of nowhere, she gets stuck in some inaccessible corner.

- If the garbage dump was made to hide from the police, it is very difficult to get out of it after entering, I only managed to get out after trying a lot and the game teleported me.

- Stacking items, for some items like packages and mixes, 20 stacks seems very little, especially in terms of employee performance.

- Adding some corrupt police officers who would accept bribes to not arrest you would be fun.

- Regarding mixed drugs, a button to rename them after a while would be nice. I spend a lot of time mixing them and then looking for the ones that had a good value to reproduce, but it's very difficult to keep track of the process and you can't rename them after checking. A button on the sales screen where you can search by the name of the drug would also help a lot to identify the processes of creating a drug to replicate.

For now, that's all I have to add, a very fun game.