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+1
The game right now is just mixer supplier simulator. It gets boring. Part of it also needs to be shelves that are way larger than what we have now. These guys can chew through a shelf in five minutes and several shelves in a day at full production. The current bottle neck is mixers and the manual way of doing it is tedious and annoying where as the ordering thing is inefficient both in time and cost.
Larger storage and a system of either much larger manual orders or an automation option for a consistent and constant flow of mixers which handlers can pull from.
Another solution is allowing us to stack mixers by 40x, 60x or 100x.
Or, 20x product gets mixed with smaller amounts of mixer. For every 20x product, you can use 1x mixer. The cauldron for example only uses 1x gasoline. Pair this with the previous idea of simultaneous mixing, so you deposit 1x chilli, 1x iodine, 1x banana and 1x donut (in that specific order), it takes 4 or 8 minutes, and you get a replicable mix that requires less micro-managing.
The mixing step is the most frustrating part of the pipeline, and the AI doesn't help in that regard since it requires constant work (it only takes 1 minute for 20x to be mixed, which is too short). If you assign 4x mixing stations to 1 chemist, and a handler with 4 storage shelves to replace mixers, this gets chaotic, and remember that every time you discover a new mix, you need to click "done" before an employee will mix.