Schedule I
Bulk Storage
I think it'd be a good idea to have cardboard boxes and a boxing station, so that you can put four stacks of items in one box (which would take only one slot on a shelf) or take four out when needed. Afterwards you can label those boxes for easy accessibility with a labeling station or a label gun.
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Good idea but you could also just have an off-map warehousing option that you pay daily/weekly on possibly depending on capacity options.
True, but I think it'd be better to have it in house, especially if there's a map expansion or traveling between maps as an option, which would give the opportunity to use npcs and a building you aren't working out of normally as a storage network that you can then use as your own delivery service, given you supply vehicles (or bags if they get added) to npcs that would physically move items around.

I might be over complicating the game but I've always had a thing for the ability to automate everything, and if they ad modding support, I'd be more than willing to try to add all of this myself, given I have the ability and time to do so.
Yeah no, I actually agree with you and it'd be much more involved which I personally find a lot more fun as I enjoy logistical/organizational elements.

I'd prefer it in-world as well or as you stated, the system for boxing itself incorporated so that some of the more 'obsolete' properties can be used as such.

I naturally had my own concerns regarding complexity when spitting out a huge post about how Law Enforcement could be improved, especially when the game is a simple one in its current iteration.

Primary reason I'd opt for off-map storage is that the implementation would likely be very easy on top of the fact it would keep from hogging computational resources that could be allocated to other likely more exciting systems instead...again as much as I like logistics I feel it's not in most people's interest. Then again, Factorio is widely adored xD

Even then, it's entirely possible having such storage elements in-game barely makes a dent in requirements and if so I'd be all to keen on what you've suggested.

Just in case you're unaware as well, the Trello already has some of what you're asking for in the que ^^

https://trello.com/b/VQQpru3F/schedule-i-roadmap
https://trello.com/c/QzRY2aMp/20-hireable-drivers-logistics-workers
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