Magic Duels

Magic Duels

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Roasty Aug 3, 2015 @ 12:05pm
playing an instant anytime
.....my ass, sometimes this game doesnt even register "oh hey i clicked an instant" or some stupid ass lag makes the timer jump.
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Showing 1-15 of 19 comments
Gryfn Aug 3, 2015 @ 12:17pm 
The timer can be pretty finicky. Got to be quick on the spacebar to pause it.
GarbageCollector Aug 3, 2015 @ 12:20pm 
Lost a match (the last one I'll play for at least a long time) earlier today because I couldn't flash out Hixus. "You can't play cards during the declare blockers step." or some ♥♥♥♥♥♥♥♥ like that. Apparently I was supposed to play him during the "attack" phase and I waited too long. Isn't the declare blockers step essentially my phase anyway? Piece of ♥♥♥♥.
暁のヨナ Aug 3, 2015 @ 12:21pm 
The game doesn't automatically pause while you are targeting an instant, make sure to pause before trying to cast something to ensure you have time.
Gryfn Aug 3, 2015 @ 12:34pm 
Originally posted by smokytehbear:
Lost a match (the last one I'll play for at least a long time) earlier today because I couldn't flash out Hixus. "You can't play cards during the declare blockers step." or some ♥♥♥♥♥♥♥♥ like that. Apparently I was supposed to play him during the "attack" phase and I waited too long. Isn't the declare blockers step essentially my phase anyway? Piece of ♥♥♥♥.

You can cast instants or activate abilities after blockers have been declared, but before combat damage has been dealt. I can do it, but the timing is kinda fiddly and if you don't concentrate, it's really easy to miss that window. It's way easier in MTGO to cast instants and activated abilities during that step as you can just set automatic "stops" in MTGO.
Last edited by Gryfn; Aug 3, 2015 @ 12:36pm
GarbageCollector Aug 3, 2015 @ 12:50pm 
Originally posted by griffin_230:
Originally posted by smokytehbear:
Lost a match (the last one I'll play for at least a long time) earlier today because I couldn't flash out Hixus. "You can't play cards during the declare blockers step." or some ♥♥♥♥♥♥♥♥ like that. Apparently I was supposed to play him during the "attack" phase and I waited too long. Isn't the declare blockers step essentially my phase anyway? Piece of ♥♥♥♥.

You can cast instants or activate abilities after blockers have been declared, but before combat damage has been dealt. I can do it, but the timing is kinda fiddly and if you don't concentrate, it's really easy to miss that window. It's way easier in MTGO to cast instants and activated abilities during that step as you can just set automatic "stops" in MTGO.

The idea was BEFORE blockers were declared so the 4/4 I have in my hand can stomp one of his two guys, have me not lose the game, and win on the next turn. Little did I know that in order to pull off this relatively simple trick (casting a creature with flash, that's really all it was) I had to do this during the "attack" step. Oops. Oh well.
暁のヨナ Aug 3, 2015 @ 12:52pm 
Yeah, once the declare blockers step is started, you can not cast spells until blockers have been declared. Sucks that you had to find out this way, but at least you know now :)
Ginjjii Aug 3, 2015 @ 12:57pm 
yah the white creature that has the ability to tap a creature, it wont let me use this effect at before the enemies attack phase!
Gryfn Aug 3, 2015 @ 12:59pm 
Originally posted by smokytehbear:
Originally posted by griffin_230:

You can cast instants or activate abilities after blockers have been declared, but before combat damage has been dealt. I can do it, but the timing is kinda fiddly and if you don't concentrate, it's really easy to miss that window. It's way easier in MTGO to cast instants and activated abilities during that step as you can just set automatic "stops" in MTGO.

The idea was BEFORE blockers were declared so the 4/4 I have in my hand can stomp one of his two guys, have me not lose the game, and win on the next turn. Little did I know that in order to pull off this relatively simple trick (casting a creature with flash, that's really all it was) I had to do this during the "attack" step. Oops. Oh well.

Ah, I see what you mean now. As soon as you see the opponent attack, smash down on that spacebar! Lol, yeah I'm not a huge fan of Duels' timer system. I definitely prefer the ability to set "stops" in MTGO.
GarbageCollector Aug 3, 2015 @ 12:59pm 
Originally posted by Dradoh:
yah the white creature that has the ability to tap a creature, it wont let me use this effect at before the enemies attack phase!

In real magic, your opponent will prompt you by saying "combat?" that he's going to declare attackers. If he doesn't, you just say "before attackers are declared" and do your thing. It's clunky as hell on this game because it tries to help everyone out by skipping steps and such, instead of a very simple fix of just having you acknowledge the starts and ends of steps.
暁のヨナ Aug 3, 2015 @ 1:08pm 
Originally posted by smokytehbear:
In real magic, your opponent will prompt you by saying "combat?" that he's going to declare attackers. If he doesn't, you just say "before attackers are declared" and do your thing. It's clunky as hell on this game because it tries to help everyone out by skipping steps and such, instead of a very simple fix of just having you acknowledge the starts and ends of steps.
It's doing this to take out "unneccessary" complexity of the game and make it as newb friendly as possible.
Roz1281 Aug 3, 2015 @ 1:31pm 
Originally posted by smokytehbear:
Little did I know that in order to pull off this relatively simple trick (casting a creature with flash, that's really all it was) I had to do this during the "attack" step. Oops. Oh well.

to be fair that's how it is in real magic. You'd have to flash it in after your opponent declares attackers, but before the block step if you wanted to block with it.
Rhym Aug 3, 2015 @ 1:44pm 
Now you've learned. There is a small break after each step (look for the cycling of the timer wheel thing) in which you can (pause! and) play instants. Once you know what to look for you won't make the same mistake again.

MtG wasn't made to be played on a computer, thats why you still see things like this. If it was designed from the ground up for a digital platform it would probably be far less clunky, but the paper rules being what they are this is how it has to be.

*edit* and if you weren't aware, tab is continue/etc and space is pause.
Last edited by Rhym; Aug 3, 2015 @ 1:54pm
michL57 Aug 3, 2015 @ 1:45pm 
hit stop timer, or press space that does the same thing by default.
Roz1281 Aug 3, 2015 @ 2:06pm 
I wish they'd add the end of combat step, sometimes I want to block a creature to kill it, then force them to sac the remaining one with Celestial flare
GarbageCollector Aug 3, 2015 @ 2:25pm 
Originally posted by Roz1281:
Originally posted by smokytehbear:
Little did I know that in order to pull off this relatively simple trick (casting a creature with flash, that's really all it was) I had to do this during the "attack" step. Oops. Oh well.

to be fair that's how it is in real magic. You'd have to flash it in after your opponent declares attackers, but before the block step if you wanted to block with it.

I'll assume you're right, as I didn't know this was a thing. Regardless, this would never ever happen in the real game as it's partly my agreement that we're moving to the declare blockers step.
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Date Posted: Aug 3, 2015 @ 12:05pm
Posts: 19