安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
But we have to play a long game. We have so few mill cards (tutelage only for all practical purposes), no tutoring cards, and moderate card drawing ability. There are going to be a ton of games where we don't see a tutelage early so we are looking long term. I've tried both and I find keeping it to two colours in U/B and focusing more on creature control than repeated fogging is more effective than the versions with green. Others experience may vary but the green was ineffective for me. I went very heavy on removal,bounce and draw. I don't even use the counterspells, I found I basically never had mana open for them.
You forget Talent of the Telepath. :/
Here's a deck that I made that works well:
Creatures:
1x Jace, Vryn's Prodigy
4x Gatecreeper Vine
1x Nissa, Vastwood Seer
3x Whirler Rogue
2x Pia and Kiran Nalar
2x Outland Colossus
Enchantments:
2x Evolutionary Leap
3x Sphinx's Tutelage
2x Flameshadow Conjuring
2x Zendikar's Roil
Spells (Instants and Sorceries):
3x Telling Time
4x Twin Bolt
4x Calculated Dismissal
2x Talent of the Telepath
2x Chandra's Ignition
Lands:
4x Island
4x Mountain
3x Forest
2x Rootbound Crag
2x Hinterland Harbor
2x Sulphur Falls
2x Gruul Guildgate
2x Izzet Guildgate
2x Simic Guildgate
While I realize that 23 land may seem like a bit too little, it works. Try it and you'll see.
The reason I won't post it here is because I don't want people to copy it en masse.
That goes without saying. How many cards do we have in this card pool for milling? 10? 15 tops? You got to fill that deck with something. And the deck you posted looks decent, for sure.
No kidding. It's a lot easier if you have a partner to defend you and at the same time only have to mill one of the two opponents.