Magic Duels

Magic Duels

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34 Nov 6, 2021 @ 2:04pm
DISABLE COMBAT ANIMATION. PRESS ESCAPE, SELECT SETTINGS/GAMEPLAY/COMBAT ANIMATION - ( UNCHECK )
The time you get for each of your turns is long enough. Not spending another 10 seconds every attack so you can watch damage effects. Go to settings and disable it. Literally conceding from now on.
Last edited by 34; Nov 6, 2021 @ 5:11pm
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Showing 31-45 of 66 comments
nZFridge Dec 11, 2021 @ 11:32am 
Originally posted by AuthentikVisionz:
Originally posted by Junipercat:

At face value that is a straight up lie. Though I wonder if you are simply summarizing Authentik's stance in this discussion. If the latter, it might be a bit oversimplification other than a "tl:dr" for the passer-by on what all the back and forth was about (from one person's stance, so perspective and not fact).

I and Authentik have had opposing views on this matter. In the end we play to our own enjoyment within the rules. That makes neither of us right or wrong. He doesn't like combat animations where as I do when the mood suits me. As such, nothing forces him to have it on in his settings or for me to turn off in mine. So to each their own.

His exaggerated/sarcastic comparison of C.o.D or a sport (high energy, live action with only limited time to pause built-in, and usually with multiple people) to a card game (casual, turn-based, that is 1v1) I felt was well out of context. I agree that pausing constantly for replays in C.oD., sports/eSports, or similar would not bode well. But with a card game, themed as two Planeswalkers dueling, is understandable to have such mechanics (combat animation) as it is a video game as opposed to real cards at a table with another person in front of you.

Unless the game removes the option, or I tire of it, I will leave the feature on for my matches.
hopeless
agreed
Junipercat Dec 11, 2021 @ 11:45pm 
OP and I have different opinions on playing the game. We both will play our way within the rules.

Claiming of everything OP said is right and what I said is wrong is ludicrous. We view combat animations in a card type video game differently, and there is nothing wrong with that.

Those that think you can force or insult people to play your way instead of within the freedom of the rules, well then I submit that makes them hopeless. You want people to play by your rules, then create a game where you make the rules. I will play by the rules and options of Magic Duels, no matter how much you try to convince me otherwise.
34 Dec 12, 2021 @ 3:51pm 
Originally posted by Junipercat:
OP and I have different opinions on playing the game. We both will play our way within the rules.

Claiming of everything OP said is right and what I said is wrong is ludicrous. We view combat animations in a card type video game differently, and there is nothing wrong with that.

Those that think you can force or insult people to play your way instead of within the freedom of the rules, well then I submit that makes them hopeless. You want people to play by your rules, then create a game where you make the rules. I will play by the rules and options of Magic Duels, no matter how much you try to convince me otherwise.
Your not actually playing the game when you watch damage effects though. That's what's annoying and unnecessary. And watching damage effects isn't a rule. It's an option. One in which I've explained in the original post how to change that option, and that if you don't change it, I'm not interested playing with you. I'm interested playing the game, not waiting for you to be finished watching a replay, basically. Go play by yourself with that nonsense. Your replies are like that of a self absorbed child. Paragraph lengths of "No, I don't want to"

That's great. BYE FOREVER Juniper. Don't come back. Your "opinion" isn't valuable...whatsoever. Sorry dear
Junipercat Dec 12, 2021 @ 4:02pm 
My opinion is as valuable as yours, so please drop the entitlement. I will play the game with whatever options I feel like as that is how it was designed.

The fact you have demanded everybody turn off the options to force them to play how you want, now that is more akin to the "self absorbed child". Sorry but the world does not revolve around you.
34 Dec 12, 2021 @ 4:37pm 
Originally posted by Junipercat:
My opinion is as valuable as yours, so please drop the entitlement. I will play the game with whatever options I feel like as that is how it was designed.

The fact you have demanded everybody turn off the options to force them to play how you want, now that is more akin to the "self absorbed child". Sorry but the world does not revolve around you.
You haven't given an opinion once actually. All you do is complain about what I expressed as an annoyance and that future games for me to continue playing, the "REQUIREMENT", not demand as you keep assuming, be that, that specific game "OPTION" not rule, as you keep going on about, be deactivated.

It is certain that given your responses in this thread, not many, knowing the absurd amount of self-absorption you display, would put any effort to reason,explain,talk sense with you on any matter. Pure garbage! Again, no value. Bye
34 Dec 12, 2021 @ 4:52pm 
Not forcing anyone to change. Just stating a fact, that I'm not interested playing with those that drag game-play. If you're like Juniper in real life, another fact would be that I wouldn't take the time to teach you english, and point out that nowhere in my OP was I requesting or seeking any advice or opinions. So don't be a know it all like Juniper and prove that you think your a know it all. Toodaloo
Junipercat Dec 12, 2021 @ 8:26pm 
You are not interested in the option, fair. My opinion, I like it and so will continue to use for as long as I choose. We each agree to play our way within the options available.

I was calling it "demand" by the tone of your post and the insulting manner you presented it on occasion. Saying "Go to settings and disable it." is not an opinion but presented as a command. Just like your demeaning manner about "teaching English". The language is more fluent then something absolute like mathematics.

By posting in a public forum, you invited opinions into your thread. I simply am one who has a different perspective on the matter. Was not intending you to get even more hot under the collar. I respect you don't like the option, but there are those of us who do get enjoyment out of it and so will continue to use it as the game allows us. If you are annoyed so much by it you must concede, that is your choice and whomever your opponent is will just move on to another match, so life goes on for both of you.
34 Dec 12, 2021 @ 9:58pm 
Originally posted by Junipercat:
You are not interested in the option, fair. My opinion, I like it and so will continue to use for as long as I choose. We each agree to play our way within the options available.

I was calling it "demand" by the tone of your post and the insulting manner you presented it on occasion. Saying "Go to settings and disable it." is not an opinion but presented as a command. Just like your demeaning manner about "teaching English". The language is more fluent then something absolute like mathematics.

By posting in a public forum, you invited opinions into your thread. I simply am one who has a different perspective on the matter. Was not intending you to get even more hot under the collar. I respect you don't like the option, but there are those of us who do get enjoyment out of it and so will continue to use it as the game allows us. If you are annoyed so much by it you must concede, that is your choice and whomever your opponent is will just move on to another match, so life goes on for both of you.
Stating that you like the option is not an opinion. It's a personal preference. You assume I'm demanding simply because of the word ( go ). Go here, go there, go left, go right. All directions. I am stating to go to options to disable it. Like I've already stated. I'm annoyed how long people take to watch damage effects. I posted it for a reason. The reason of course is obviously to let others know that when playing against me, If you waste too much time with damage effects, I'll leave. I don't care if you "PREFER" the option or not. This is a reference to those that play the game and can read. You read my gamertag, you read the post, You remember, you go to settings or you don't. Options ya...

How do you choose the option for damage effects to be selected or deselected. You "GO TO OPTIONS" ~shaking my head~
Tom Dec 13, 2021 @ 1:24am 
I don't think you're getting any closer to changing each other's minds!

As for the speed of the game's user interface, I have good memories of the 1990s Microprose version of Magic. Duels is way slower, even with combat animations off. It's given up a lot of efficiency in exchange for its pretty graphics.
penny dreadful Feb 5, 2022 @ 11:14pm 
Originally posted by AuthentikVisionz:
Originally posted by Junipercat:
Well conceding is your choice, just like other players keeping the effects on is theirs. If they enjoy it then so be it. The point is they will continue doing so regardless of your thread.

Game hasn't received updates in years. So "net decking" or not many will be the same as people narrow down to the most powerful. If you want more variety, then a different game that still receives updates may be more for you.

You can demand something with or without an exclamation mark. You did not ask people to make the change but demanded them to do so. Difference between request and a demand (or order). And certainly insulting people who enjoy the game in a different way then you do, or telling people who have a different perspective to "STFU", will certainly not help your case.

In the end we will all play the game as we enjoy within the rules it allows. So you will concede and others will enjoy damage effects, so live and let live.
Reading your replies it's obvious that you only do so for the sake of disagreeing. You assume from the beginning that people actually enjoy a useless/pointless setting. You welcome me aka a "random", even though I've been playing since the game came out many years ago, and here you are with Steam level 0, chirping to go ahead and concede which I already stated I will. The only thing you mention that no one cares about is that they possibly enjoy damage effects which I doubt. The fact is clear that I don't like waiting for unnecessary time wasting animation to resolve for the game to proceed. Knowing this setting is selected by default, I encourage those with it on to disable it sharing my annoyance and many others, if you want to take your precious time to type "damage effects magic duels" on google and know that it's not just me who finds it annoying.

How would you like to play with me if every time I see you with damage effects on, I'll state to anyone who makes a thread about me running the timer every turn until the end just because I enjoy wasting everyone's time... If you don't like it, too bad, I do. I'm sure no one will concede if I do that every time. Nope. They'll just have to be content with the fact that I enjoy it.

If I ever see you in a game Juniper ( level 0 ) random cat, I'm going to run the clock aka waste time because that's what I enjoy. If you need to concede because you can't handle it, that's your choice. Other people will still play with me. I'll hope after you concede, that you'll feel better!!!

ITT brainworms
enjoy conceding and caring about how much time people play a dead game weirdo lol.
you sound completely insufferable and insane. "you don't play the way i want you to play so i'm going to run the timer and waste time and actually break rules" I bet you cry and post about it when somebody runs a deck you don't like. Get help and stop harassing people for playing differently than you.
penny dreadful Feb 5, 2022 @ 11:20pm 
Originally posted by AuthentikVisionz:
Originally posted by Junipercat:
The "what if" statement would only work if CoD (active) and Duels (turn based) were comparable. But first person shooters and card games are extremely detached from each other. CoD is live multiplayer so must function differently. Some games with shooting mechanics have damage effects if they are solo or 1v1 for a cinematic experience, which would not be the types you enjoy but is for others.

I respect the damage effects are not for you. But I and others will continue to enjoy them unhindered by your telling us to turn them off. Your not liking them is not the same perspective of everyone else.
They don't have to be comparable to question the mechanics of the game. Shooting guns in FPS is a form of attacking. Swinging a sword in an RPG is a form of striking, also known as an attack. RTS's like Command & Conquer, require you to attack to win the game, Super Mario requires you to fight Bowser. Guess what...Fighting is also a form of attacking. I am stating "What if" damage effects, the cinematics of Magic Duels, was implemented in other genres, aside from turn based, where the other player has to wait for you to finish watching your attack/strike, before they could do anything. It wouldn't sell. Just like your last few replies

unhinged "what if cod was a turn based strategy game that would suck" i'll have you know plenty of people play turn based strategy games. xcom is quite exciting. it's ok to admit when you're wrong. the more i read these threads the more i understand why magic abandoned steam and why everybody plays arena instead. enjoy your dead game angryboy
penny dreadful Feb 5, 2022 @ 11:26pm 
Originally posted by AuthentikVisionz:
Originally posted by Junipercat:
If I wanted fast pace combat with instant damage effects, I would play CoD or other such shooter. For a more relaxed and patient style is what I get out of cards. I simply was pointing out that both games having attacking and damage was not a fair comparison because of the key differences in the genres.

So if you want fast paced, no/limited waiting, then something like CoD is more appropriate. If you want to take time, relax, and enjoy some extra perks (even if they only make it look better), then something like Duels is where to go.

I have kept discussion civil and respectful. Don't see what you feel the need to be toxic when there is someone who will not conform to your game preferences. It does not change the options I enjoy.

Conclusion is you don't enjoy the extra effects and will keep them turned off. I do enjoy them so will continue with them on like others who choose to do so.
You
The topic of this discussion is disabling attack animation during the attack phase of course.

You stated :
"The "what if" statement would only work if CoD (active) and Duels (turn based) were comparable. But first person shooters and card games are extremely detached from each other. CoD is live multiplayer so must function differently."

Both genres, both games, CoD multiplayer and Magic duels incorporate doing damage, defeating the opponent to win the game. When you play a multiplayer 2HG game of Magic, or Versus, each player/team has so many hit points until they are defeated/dead, whether it be done by guns/explosives/knives/melee attacks in CoD, or creature attacks/spells in Magic.

The only thing in this discussion when I questioned "What if" other games/genres incorporated combat animation like Magic has, was do you think people would keep playing their games if that were the case. Your answer was basically they are not comparable. This is where you fail to answer the question, and go on babbling.

I really got nothing left for you. Don't be surprised when you go into a game all relaxy daxy patience is a virtue, that players leave because you enjoy playing like a beginner every match

i think you're missing the point that in turn based games you LITERALLY have to wait your turn whereas in a game like call of duty everything is in real time and both players can shoot and move independently of the non existent turn order. You are comparing two inherently different things and getting irrationally angry about it while you do. The only person agreeing with you at all is a dude who got banned and basically you look like a malding child throwing a tantrum over having to wait their turn in a turn based game and additionally saying it should be more like cod. I uh, have nothing left for you ;)
penny dreadful Feb 5, 2022 @ 11:37pm 
Originally posted by AuthentikVisionz:
Originally posted by Junipercat:
If I wanted fast pace combat with instant damage effects, I would play CoD or other such shooter. For a more relaxed and patient style is what I get out of cards. I simply was pointing out that both games having attacking and damage was not a fair comparison because of the key differences in the genres.

So if you want fast paced, no/limited waiting, then something like CoD is more appropriate. If you want to take time, relax, and enjoy some extra perks (even if they only make it look better), then something like Duels is where to go.

I have kept discussion civil and respectful. Don't see what you feel the need to be toxic when there is someone who will not conform to your game preferences. It does not change the options I enjoy.

Conclusion is you don't enjoy the extra effects and will keep them turned off. I do enjoy them so will continue with them on like others who choose to do so.
You
The topic of this discussion is disabling attack animation during the attack phase of course.

You stated :
"The "what if" statement would only work if CoD (active) and Duels (turn based) were comparable. But first person shooters and card games are extremely detached from each other. CoD is live multiplayer so must function differently."

Both genres, both games, CoD multiplayer and Magic duels incorporate doing damage, defeating the opponent to win the game. When you play a multiplayer 2HG game of Magic, or Versus, each player/team has so many hit points until they are defeated/dead, whether it be done by guns/explosives/knives/melee attacks in CoD, or creature attacks/spells in Magic.

The only thing in this discussion when I questioned "What if" other games/genres incorporated combat animation like Magic has, was do you think people would keep playing their games if that were the case. Your answer was basically they are not comparable. This is where you fail to answer the question, and go on babbling.

I really got nothing left for you. Don't be surprised when you go into a game all relaxy daxy patience is a virtue, that players leave because you enjoy playing like a beginner every match


Originally posted by AuthentikVisionz:
Juniper can't use imagination so this will be her response...

" I can not compute your analogy " a character in any other game shooting or attacking has no similarity to a character on a card doing the exact same thing during the attack phase. You're ridiculous Juniper. As if I have to read and write paragraphs to help you understand that characters on magic cards that's sole purpose is to attack/defend during a live match has no similarity to other games in which characters not on a card, attack/defend also, The only difference being that you don't watch the damage happen the same way. Geez Louise

again you're missing the point that the two things are inherently different in the way they are played. You could never actually add turns, turn order, damage effects or any other turn based systems to like hockey or other sports because they are not turn based. it would simply be impossible. I get the feeling that you understand this but you're so irrationally angry that another person would maybe like something you don't like that you're refusing to acknowledge this. the reason that damage effects could never stop the game and pop up before you get your opportunity to react in REAL LIFE is that real life is NOT turn based. Magic The Gathering however is a turn based game in which you must calculate damage on your turn before the enemy is allowed to react in any meaningful way as it is NOT their turn. I sincerely hope that i've helped to clear up this confusion you're clearly experiencing in relation to magic the gathering, turn order, and I guess the flow of time? PLEASE try not to blow a blood vessel in pure burning rage when you realise that hockey, basketball, baseball, paintball, call of duty, battlefield and a variety of other things are not in fact turn based like magic the gathering and could never involve rendering "damage effects" before your "turn" ;)
penny dreadful Feb 5, 2022 @ 11:46pm 
i'm sure you would find a different reason to concede if we all turned off damage effects after reading the whole thread. have a good night. I subbed to watch you have a complete mental breakdown over this tomorrow
34 Feb 6, 2022 @ 12:20am 
Originally posted by duelle:
Originally posted by AuthentikVisionz:
You
The topic of this discussion is disabling attack animation during the attack phase of course.

You stated :
"The "what if" statement would only work if CoD (active) and Duels (turn based) were comparable. But first person shooters and card games are extremely detached from each other. CoD is live multiplayer so must function differently."

Both genres, both games, CoD multiplayer and Magic duels incorporate doing damage, defeating the opponent to win the game. When you play a multiplayer 2HG game of Magic, or Versus, each player/team has so many hit points until they are defeated/dead, whether it be done by guns/explosives/knives/melee attacks in CoD, or creature attacks/spells in Magic.

The only thing in this discussion when I questioned "What if" other games/genres incorporated combat animation like Magic has, was do you think people would keep playing their games if that were the case. Your answer was basically they are not comparable. This is where you fail to answer the question, and go on babbling.

I really got nothing left for you. Don't be surprised when you go into a game all relaxy daxy patience is a virtue, that players leave because you enjoy playing like a beginner every match


Originally posted by AuthentikVisionz:
Juniper can't use imagination so this will be her response...

" I can not compute your analogy " a character in any other game shooting or attacking has no similarity to a character on a card doing the exact same thing during the attack phase. You're ridiculous Juniper. As if I have to read and write paragraphs to help you understand that characters on magic cards that's sole purpose is to attack/defend during a live match has no similarity to other games in which characters not on a card, attack/defend also, The only difference being that you don't watch the damage happen the same way. Geez Louise

again you're missing the point that the two things are inherently different in the way they are played. You could never actually add turns, turn order, damage effects or any other turn based systems to like hockey or other sports because they are not turn based. it would simply be impossible. I get the feeling that you understand this but you're so irrationally angry that another person would maybe like something you don't like that you're refusing to acknowledge this. the reason that damage effects could never stop the game and pop up before you get your opportunity to react in REAL LIFE is that real life is NOT turn based. Magic The Gathering however is a turn based game in which you must calculate damage on your turn before the enemy is allowed to react in any meaningful way as it is NOT their turn. I sincerely hope that i've helped to clear up this confusion you're clearly experiencing in relation to magic the gathering, turn order, and I guess the flow of time? PLEASE try not to blow a blood vessel in pure burning rage when you realise that hockey, basketball, baseball, paintball, call of duty, battlefield and a variety of other things are not in fact turn based like magic the gathering and could never involve rendering "damage effects" before your "turn" ;)

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