Magic Duels

Magic Duels

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total number of cards?
how come I see people with more than 60 cards in their deck when it shows in the deck builder you can go up to only 60?
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Showing 1-5 of 5 comments
Junipercat Dec 6, 2016 @ 9:14pm 
60 is the minimum allowed, 100 the max. It is reccomended to be as close as possible to 60 for best card balance.
Donauwelle Dec 7, 2016 @ 4:03am 
and when you take 100 cards minimum lands must be over 25 or bw 30 i am not sure. But something like that ^^
pjfeigel Dec 7, 2016 @ 12:46pm 
Originally posted by Donauwelle:
and when you take 100 cards minimum lands must be over 25 or bw 30 i am not sure. But something like that ^^
For some arbitrary reason, the game dictates that a deck must have at least 25% Lands, and no more than 50% Land.

So, a 60 card deck must have somewhere between 15-30 Land.
And, an 100 card deck must have somewhere between 25-50 Land.
Donauwelle Dec 8, 2016 @ 3:14am 
Originally posted by Renoan:
Originally posted by pjfeigel:
For some arbitrary reason, the game dictates that a deck must have at least 25% Lands, and no more than 50% Land.

So, a 60 card deck must have somewhere between 15-30 Land.
And, an 100 card deck must have somewhere between 25-50 Land.
Wow, weird. I never encountered this before. After reading your post I went to go try it and, sure enough, a 60-card with less than 14 and more than 31 lands was "invalid." Weird. I suppose it's not that important right now since nobody would want that in a deck just yet, but I suppose this sort of restriction certainly rules out the possibility of building a Duels version of a Legacy Lands deck in the future.


I did make an Land Deck , witch have mostly just land. And spells to give them 1+1 counter. also a bit creatures, that helpfuell to get mana. And stuff to buy me time. While i set up.

it was weak first, after the other extensions are online it made his way. Its really fun to play. and work in 1vs1 and 2hg. But least better. Because its a bit slow.. when you get an fast agro deck , you really crippel on the last 5 lifepoints.. before you get advance, and can spam every round minimum one Land Creature.. .

But on the other side, the spells have also some nice effects. Like Lifelink to all. Or destroy all nonland creatures.. , or just destroy or bring it back to hand :P or on the top of the deck.

Bonus , blue has really problems to dissable your Lands.. . Because most spells wont work on Lands.. . After vehikel update, it is a bit better.

But when i did first build it.. it was invalid xD because to much lands... :/ thats why i did packed it with other stuff.. that have the best synergy.
Last edited by Donauwelle; Dec 8, 2016 @ 3:15am
David Dec 8, 2016 @ 7:39am 
Sometimes big decks can work but the experts seem to all agree that 60 is the sweet spot because it gives you the best chance to draw into something useful. With over 60 cards it's very difficult to know what you'll get.
Last edited by David; Dec 8, 2016 @ 7:39am
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Date Posted: Dec 6, 2016 @ 7:25pm
Posts: 5