Magic Duels

Magic Duels

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Mastadans Feb 13, 2017 @ 5:25am
Vehicles' mechanics
I completely disagree with two things or more about vehicles:

- When casting an instant destroying a creature, vehicles shouldn't be able to manned by that creature, it's an instant! And I casted it first...

- Creatures with summoning sickness shouldn't be allowed to man a vehicle, or instead of, greatly diminsh the vehicle stats. Can you imagine yourself driving a vehicle dizzy? c'mon..
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Showing 1-15 of 17 comments
Philthy Feb 13, 2017 @ 5:28am 
its called "stack". u cast it first but it resolves last. thats the way it goes. u dont like it? go play Hearthstone ;p
Mastadans Feb 13, 2017 @ 5:52am 
Originally posted by BadKarma:
its called "stack". u cast it first but it resolves last. thats the way it goes. u dont like it? go play Hearthstone ;p

I was playing MTG by the time you were born probably, and so far imo vehicles are unbalanced. If you can't win w/o vehicles, go play Hearthstone ;)
Philthy Feb 13, 2017 @ 5:53am 
i was born 1979. lol. and i play MTG since 1997..so... what where u sayin'?
Mastadans Feb 13, 2017 @ 5:59am 
Originally posted by BadKarma:
i was born 1979. lol. and i play MTG since 1997..so... what where u sayin'?

Then I congratulate you, as you look much younger in your profile picture. I play since... '93-94
Olfff Feb 13, 2017 @ 6:09am 
Load up on 1 and 2 costs instant removals/artifact hate. When you have removal and mana up, don't remove the creature, wait for opp to crew the vehicle and then remove the principal offender. grounded3/2 and 3/1"s are manageable to block. Don't waste most of your removal on the crew when you've identified a vehicle deck.

W/R vehicles is a pretty violent deck but if you can prevent/stop the hemorragy in the first turns, it falls flat very quickly.
Philthy Feb 13, 2017 @ 6:10am 
well thank u for the flowers x)
u know what i find unbalanced? playing vintage with my friends as we all have silly cards like moxes and dual lands... not to mention the simple old common cards like counterspell or swords to plowshares.
some vehicles are op, i agree, but there are plenty of ways to stop or get rid of vehicles.
pjfeigel Feb 13, 2017 @ 6:17am 
Originally posted by Mastadans:
Then I congratulate you, as you look much younger in your profile picture. I play since... '93-94
You know that just because you've been doing something for a long time does not mean you have been doing it correctly?

Or rather, you do understand that not having controlled a Creature since the beginning of your most recent turn (and it not having haste) only affects its being able to be declared as attacking or its ability to have abilities that cost either {T} or {Q}?

It does not prevent them from being tapped to pay for a "Tap an untapped ~" cost, such as Cohort, Whirler Rogue or Crew.


Also, casting Creeping Mold on my Mountain does not preclude me from responding and {T}'ing that Mountain to cast Shock. My Shock will resolve first, you'll be dealt damage. That your spell will then destroy the Mountain does not uncast the Shock, nor will it undeal the damage.

The same applies to Crewing a Vehicle.
Marci Feb 13, 2017 @ 6:24am 
And I casted it first...

I was playing MTG by the time you were born probably

:O

That two sentence just doesn't make sense together. The stack is such an essential part of MTG that the "but I casted it first" is a sentence that you only expect someone who is new to the game.
pjfeigel Feb 13, 2017 @ 6:39am 
Originally posted by Marci:
The stack is such an essential part of MTG that the "but I casted it first" is a sentence that you only expect someone who is new to the game.
Of course, the Stack was only added in the 6th Edition Overhaul in '99[www.wizards.com].

So, if someone started playing at launch, but never bothered to read a Rulebook since (if they ever did), then their ignorance would be understandable. Though, not excusable.
Protectron Feb 13, 2017 @ 7:43am 
I think OP is simply doing the error of taking card names and mechanics literally, thinking everything should make sense from a logical real-world point of view.

It doesn't. Anything but. Nothing make sense when you look at it that way.

* You can crew a vehicle with a vehicle
* You can crew a small, one-man copter with a zeppeliner-sized flying whale (or ten)
* You can equip said flying whale with a humanoid armor and it will make it much stronger
* Said flying whale could also be wielding a knife, hammer or other weapon, and that would work fine even though it doesn't have arms
* You can return a dead spirit from the graveyard onto the battlefield
etc etc etc
arenaynieve Feb 13, 2017 @ 8:21am 
Vehicles are simply ridiculous. I´ve seen crazy things such as an elephant crewing a copter or a 5/5 equipment crewing an express!! A walking knife crewing a ♥♥♥♥♥♥♥ train!!! This is just delusional. What on earth WOTC was thinking omg xD!
Last edited by arenaynieve; Feb 13, 2017 @ 8:23am
hammerinn Feb 16, 2017 @ 4:44am 
Originally posted by BadKarma:
i was born 1979. lol. and i play MTG since 1997..so... what where u sayin'?
I started playing a month before arabian nights came out. Army of allah! And i was born in 1970.
Time walk. Opponent LOSES next turn. Such fun.
Last edited by hammerinn; Feb 16, 2017 @ 4:51am
hammerinn Feb 16, 2017 @ 5:22am 
So many precious snowflakes.
Kriminaal Feb 16, 2017 @ 5:25am 
What you need are some interupts ;)
Marci Feb 16, 2017 @ 7:16am 
Originally posted by Kriminaal:
What you need are some interupts ;)

There's a mechanism something similar (but not entirely) to interrupts in modern: split second. Check out for example http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=370545
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Date Posted: Feb 13, 2017 @ 5:25am
Posts: 17