Trainz: A New Era
longridgejim Mar 25, 2017 @ 11:09am
PAYWARE ROUTES
My "routes" listing is getting full of "payware" options that I don't want.
How can I remove these - I use TANE solely for designing my own routes - and don't want a "routes" summary screen full of content that I will not use.
Grateful for help.
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Showing 1-7 of 7 comments
LordBT Mar 25, 2017 @ 11:31am 
You can't from what I know. I had the suggestion of having their own tab to go to to buy the routes, but nobody listens to the person who could improve the game for others...
liza.leonard Mar 25, 2017 @ 3:13pm 
Originally posted by longridgejim:
My "routes" listing is getting full of "payware" options that I don't want.
How can I remove these - I use TANE solely for designing my own routes - and don't want a "routes" summary screen full of content that I will not use.
Grateful for help.
Patch Mar 29, 2017 @ 12:21pm 
The only way to remove them is to buy them. Payware is how they make their money, they release crappy, half finished, core game, and advertise it like it is a huge technological breakthrough, then once you have bought that, they bombard you with DLC with the promise of a better game. then they release patches and updates for DLC only, completely ignoring the gamebreaking bugs in the core game. Then once sales of game and DLC drop off they release new game and the cycle starts again. It is nothing more than a "technicaly legal" scam. As long as the ppl keep paying for N3V crappy, buggy, unfinished rubbish, then they will keep making it. ppl need to stop giving these daytime thieves money and send them out of business.
Last edited by Patch; Mar 29, 2017 @ 12:24pm
thilliam  [developer] Apr 4, 2017 @ 8:02pm 
We're adding filters in the next version of Trainz. Currently there are two workarounds for avoiding seeing something in the route list
(i) Name all your routes with the prefix 1 (e.g. 1-My Route). Create 20 routes and you will never see the others unless you scroll down.
(ii) Launch your sessions and routes from Content Manager (you can edit in surveyor or go straight into Driver if its a session.

And to address Patch's comments, we have spent two years providing free updates to TANE. There is an argument that says we shouldn't have released it until now, but that doesn't explain how we would have paid the wages for 2 years. DLC helps pay the staff. DLC is an optional purchase, so the simple answer is "don't buy it if you don't want to".
CMDR Sweeper Apr 8, 2017 @ 11:20am 
I hate to the breaker of bad news, but we keep reporting the same bugs for those 2 years.
Bugs that breaks the game and makes the game useless... However, they go unfixed for several patches for years.

A good example is the fact that industries are broken, on the Kickstarter canyon route (By the way the only route that is usable in Multiplayer due to similar bugs.) you will only be able to go so far because the papermill doesn't consume or produce anything.

The mine in the vanilla game is on the same route missing the filling point for diesel fuel, so that one will stall out as you cannot deliver the required fuel.

These are just the tip of the industry problems just on the Kickstarter Canyon route, and there are similar ones on ALL of your routes if you decide to check the chains set up.
But the bigger issue is the real killer, and that is that the switches can get locked, preventing you from toggling them, fair enough.
However, the game's own scripts do NOT obey the lock, the result? Your rolling stock will suddenly have a strange derail, because the switch decided to throw itself underneath your train and uncommanded by ANY player.
This issue will not make an appearence if you only play the route for 20-30 minutes as I presume most playtesting in house does, but try to play for 1-2 hours and you will clearly see this happen with alarming frequency.

To make matters worse, placement of rolling stock and locomotives through the "creative" tool during a multiplayer session is NOT synchronized.
What does this mean? Well you will have a car that is on the host's screen, where it is supposed to be, but it isn' there on the clients side.
When the client then runs into said rolling stock, the physics will totally derail and you will have flailing trains and the game will be unplayable for the client.
Lemon Head Apr 13, 2017 @ 3:50pm 
thilliam - Most people are pi$$ed off at the DLC prices because they do not see the worth in paying 30$ for just a few objects and maybe routes, I think what you will find is that when the game has had massive sales thats when things get snapped up, if your putting the right objects for sale that people want they will buy it up.

on the web site right now, you can get 65% off, but the above statement from this guy CMDR makes me want to think twice about even getting the Dulux edition for less than the cost of the base game even because i do not want a game that will break and have massive problems to come.

As for the play of the game I tend to find content something that players always want, not always having to pay out of there A$$ for.
mimes Dec 27, 2018 @ 6:23am 
Originally posted by Patch:
The only way to remove them is to buy them. Payware is how they make their money, they release crappy, half finished, core game, and advertise it like it is a huge technological breakthrough, then once you have bought that, they bombard you with DLC with the promise of a better game. then they release patches and updates for DLC only, completely ignoring the gamebreaking bugs in the core game. Then once sales of game and DLC drop off they release new game and the cycle starts again. It is nothing more than a "technicaly legal" scam. As long as the ppl keep paying for N3V crappy, buggy, unfinished rubbish, then they will keep making it. ppl need to stop giving these daytime thieves money and send them out of business.

This is a opposite side view to counterbalance responses in this thread.

Trainz series is the best PC game series I have ever owned. Period. For all problems there is always a patch or a workaround. No, Trainz is neither crappy, nor half finished. Any problems I have ever encountered I managed to fix myself or next patch addressed them. Anyone thinking along "as per above quote" lines, needs to buy for themselves Star Citizen - now we are talking no release forever scope creep 95% incomplete unplayable crashing money siphon.

Kind regards,
Mimes
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Date Posted: Mar 25, 2017 @ 11:09am
Posts: 7