TRON: Evolution

TRON: Evolution

Zeikar Dec 12, 2014 @ 7:24pm
GUIDE: How to change screen resolution & Anon's color (Single Player)
The file you need is in here:

C:\Users\username\Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config

or username\My Documents\Disney Interactive Studios\Tron Evolution\UnrealEngine3\GridGame\Config

GridEngine.ini is what you need to modify.

search for
ResX=
ResY=
(they will = the current value)

Then plug in the values you want there, ie

ResX=1920
ResY=1080

that part was taken from another post, however the same file has a section where you can change your color in single player.

search for
GameVectors=(VectorName="Player1", Value=(R=0.175,G=0.8,B=1.8,A=1.0))
R is red, G is Green, B is blue, & A is Alpha
I haven't messed with the Alpha setting, that just stays 1.0 unless you wish to fool around with it.

most values don't need to be higher than 1.9 or 2.0, but I as far as I've tested, it can go up to 9.9. All values need to have a decimal x.x, x.xx, or x.xxx. 3 numbers is the max after the decimal. More examples: 1.2, 1.5, 1.25, 1.75, 0.65, 0.125, 0.175

Here are some other color values mentioned within the same file:

GameVectors=(VectorName="AI", Value=(R=0.9,G=1.0,B=0.0,A=1.0))
GameVectors=(VectorName="Sentry", Value=(R=1.8,G=.3,B=0.01,A=1.0))
GameVectors=(VectorName="Spirit", Value=(R=0.5,G=0.8,B=1.5,A=1.0))
GameVectors=(VectorName="Infected", Value=(R=1.7,G=2.0,B=0.0,A=1.0))
GameVectors=(VectorName="Surv", Value=(R=0.05,G=1.4,B=0.1,A=1.0))
GameVectors=(VectorName="Clu", Value=(R=1.8,G=0.70,B=0.05,A=1.0))
GameVectors=(VectorName="Yellow", Value=(R=1.9,G=1.4,B=0.2,A=1.0))
GameVectors=(VectorName="Orange", Value=(R=2.0,G=0.5,B=0.025,A=1.0))
GameVectors=(VectorName="Blue", Value=(R=0.15,G=0.8,B=1.9,A=1.0))
GameVectors=(VectorName="Green", Value=(R=0.3,G=1.9,B=0.15,A=1.0))
GameVectors=(VectorName="Cyan", Value=(R=0.3,G=1.75,B=1.9,A=1.0))
GameVectors=(VectorName="Indigo", Value=(R=0.7,G=0.45,B=1.9,A=1.0))
GameVectors=(VectorName="Teal", Value=(R=0.2,G=1.9,B=0.65,A=1.0))
GameVectors=(VectorName="Aqua", Value=(R=0.2,G=1.25,B=0.65,A=1.0))
GameVectors=(VectorName="Seafoam", Value=(R=0.8,G=1.9,B=1.2,A=1.0))

Here are some combos I've made:

Red: Value=(R=2.0,G=0.0,B=0.0,A=1.0))
Alt Orange: Value=(R=2.0,G=0.4,B=0.0,A=1.0))
True Orange: Value=(R=2.0,G=0.2,B=0.0,A=1.0))
True Yellow: Value=(R=2.0,G=1.0,B=0.0,A=1.0))
Alt Green: Value=(R=0.2,G=1.8,B=0.0,A=1.0))
True Green: Value=(R=0.0,G=2.0,B=0.0,A=1.0))
True Cyan: Value=(R=0.0,G=2.0,B=2.0,A=1.0))
True Blue: Value=(R=0.0,G=0.0,B=2.0,A=1.0))
Alt Indigo: Value=(R=0.35,G=0.0,B=2.0,A=1.0))
Violet/Purple: Value=(R=1.25,G=0.0,B=2.0,A=1.0))
Magenta: Value=(R=2.0,G=0.0,B=2.0,A=1.0))
White: Value=(R=2.0,G=2.0,B=2.0,A=1.0))
Intense White: Value=(R=9.9,G=9.9,B=9.9,A=1.0)) [Too Bright!; shows what 9.9 does]
Black: Value=(R=0.0,G=0.0,B=0.0,A=1.0))
Last edited by Zeikar; Dec 12, 2014 @ 8:35pm
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Showing 1-4 of 4 comments
MrMcSwifty Dec 17, 2014 @ 8:42am 
Very cool. Thanks for posting.

Not to put you out any further, but any chance you could post some screens of the different colors? Sounds intriguing.
Menesis Feb 8, 2020 @ 12:00pm 
Can you give me the exact text to modify for getting Anon orange or red plz ? Thank you

Because i don't understand what value is for and wich part of Anon this will change
Last edited by Menesis; Feb 8, 2020 @ 12:01pm
Zeikar Feb 8, 2020 @ 12:08pm 
Originally posted by Menesis:
Can you give me the exact text to modify for getting Anon orange or red plz ? Thank you

Because i don't understand what value is for and wich part of Anon this will change
GameVectors=(VectorName="Player1", Value=

Red: Value=(R=2.0,G=0.0,B=0.0,A=1.0))
Alt Orange: Value=(R=2.0,G=0.4,B=0.0,A=1.0))
True Orange: Value=(R=2.0,G=0.2,B=0.0,A=1.0))
Menesis Feb 9, 2020 @ 10:33am 
Originally posted by Zeikar:
Originally posted by Menesis:
Can you give me the exact text to modify for getting Anon orange or red plz ? Thank you

Because i don't understand what value is for and wich part of Anon this will change
GameVectors=(VectorName="Player1", Value=

Red: Value=(R=2.0,G=0.0,B=0.0,A=1.0))
Alt Orange: Value=(R=2.0,G=0.4,B=0.0,A=1.0))
True Orange: Value=(R=2.0,G=0.2,B=0.0,A=1.0))

Thx bro !
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