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I'm not too far into the game, but the story is interesting, the JL heroes feel ridiculous more powerful than I am (as expected), combat is chaotic and has lots of verticality to require good use of the traversal system during fights. Each character's differing traversal helps make combat feel different enough for each of them.
I don't think the hate alone killed it. That obviously didn't help at all, but if it had a good design, mission structure and proper (stopping point) ending at release it could have weathered the storm.
There simply wasn't enough variety at release for what they were charging. And far too many bugs
WB wanted this to be a Live Service Game that keeps everyone Playing and Buying for Years to come, and that clearly is not going to happen. Sadly though the Budget was to Bloated for them not to try and push for Renewing Monitization.
Too bad there are no reasonable rewards... (where are all the cosmetics, because they ain't in the store)
a lot of them are in the store, you must not be looking, and some are in the battle pass, and those AR Challenges gives out a lot...i also got some from twitch drops
Too bad it's a free-to-play game that they charged $70 for.
F
You okay OP? You seem to have not played this amazing game for a few days now. Pretty worrying.
It's the 6th today. Last played was the 5th. Get a life, I'd take you a bit more serious if you didn't have 300hrs on Fallout 76.
And nobody claimed this to be amazing, you're just a sad lonely person living off of the only amusement you can get from insuring nobody enjoys a game you never had any plans of getting. Do yourself a favor, get a wellness check. Can't imagine my mental state being sane after that many hours on a bugtheada game.
Eh, 76 got better after Wastlanders Update, but went to Crap after the inclusion of Expeditions. It is a horrible Buggy mess though, but I still had fun, just like you are having fun in this. I can say I got my 8$ worth out of it before Uninstalling it.
I am all for everyone having Criticism of a Product and Company, but people should be left out of it. Let people enjoy Bad Games if they want. Let the Market Decide who is right or wrong at the end of the day and keep Personal Attacks out of it.
No, Sweet Baby Inc killed this game. People play games for escapism, not to have "the message" shoved in their faces. Larry Fink can "force" his message into games but he can't force people to buy them.
There's a rumor that the studio is shutting down or at very least downsizing which comes as no surprise considering they lost over 200 million dollars on this. This will be a good lesson for other studios, these consultancy firms might get your ESG score up, but all that's not going to help you if nobody wants to play the game. You're better off doing your own thing and making a good product.
Hogwarts had hate and the game thrived. a good game will always beat hate especially if the hate is coming from nothing more than a vocal minority. that just isnt the case here..