Suicide Squad: Kill the Justice League

Suicide Squad: Kill the Justice League

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Meow Seb Feb 3, 2024 @ 7:24am
Performance issues
Running this on medium settings on an RTX 2060 with DLSS on balanced but the game gets choppy when I'm in the city (which is most of the game), lowering the settings doesn't seem to do much.

Is anyone else experiencing the same issues or is there any setting I can change? Should I just wait for a patch?
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Showing 16-23 of 23 comments
Meow Seb Feb 4, 2024 @ 5:24am 
Originally posted by Omega Desh:
For my pc, DLSS seemed to make things worse. I just ran with TXAA
My game looked weirdly blurry until I changed the setting to use DLSS.
daman112 Feb 4, 2024 @ 5:30am 
Originally posted by WittyGiggler:
It's probably the same issue as with the new star wars game. You are bottlenecked by your io thoroughput, i.e. ram speed, nvme and overall newness of your cpu/motherboard. Otherwise you'll be in this weird situation where settings don't seem to be effecting much because data can't move fast enough. The reason for this is simple. Newer games are optimized for consoles which have the biggest audience. Consoles have weaker overall hardware, but their io speeds are extremely high. This is also why SSD's are required at a minimum for these modern games.
Which is why every PC game should support Direct Storage on release.
Meow Seb Feb 4, 2024 @ 5:57am 
Update: Might be placebo but the game seems to run better after using FSR instead of DLSS, so that might just be broken right now.

Still on medium settings.
Originally posted by Meow Seb:
Update: Might be placebo but the game seems to run better after using FSR instead of DLSS, so that might just be broken right now.

Still on medium settings.
DLSS is definitely broken because game runs way better when its turned off.
Originally posted by daman112:
Originally posted by WittyGiggler:
It's probably the same issue as with the new star wars game. You are bottlenecked by your io thoroughput, i.e. ram speed, nvme and overall newness of your cpu/motherboard. Otherwise you'll be in this weird situation where settings don't seem to be effecting much because data can't move fast enough. The reason for this is simple. Newer games are optimized for consoles which have the biggest audience. Consoles have weaker overall hardware, but their io speeds are extremely high. This is also why SSD's are required at a minimum for these modern games.
Which is why every PC game should support Direct Storage on release.
Agreed. It worked extremely well in Forspoken, but I'm not familiar with other games adopting it.
Cryiox Feb 4, 2024 @ 7:27am 
You have a 2060, so 6 GB VRAM.

You can max out the game, except for RT and keep Textures on Medium. Should keep the game at locked 60.
Meow Seb Feb 4, 2024 @ 1:32pm 
Originally posted by Cryiox:
You have a 2060, so 6 GB VRAM.

You can max out the game, except for RT and keep Textures on Medium. Should keep the game at locked 60.
Well that's basically what I did.

RT I wouldn't touch anyway, I think it looks bad.
tharidu-vanparys Feb 4, 2024 @ 1:43pm 
yea don't mention your graphics cars or cpu's it runs like @$$ on all pcs but if you are on console somehow you have a great experience (i think gaming is becoming better on console again guys, is history reverting itself?)
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Date Posted: Feb 3, 2024 @ 7:24am
Posts: 23