Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In fact, a Superman game would be simpler than you might think. Just think of something interplanetary. The game could start on Earth, but then scale outside of it.
for superman in the superman universe
at least play as joker
but not for these sidekick noneames
which of the managers decided that making a game with some kind of boomerang
fire him
Before the films, Suicide Squad was almost as unknown to the general public as Guardians of the Galaxy. Nobody buys the Suicide Squad comics. We bought Batman comics. And we know these villains through Batman.
Let me beat up Suicide Squad. With Batman. ffs
Campaign was the best part of it, but the grind to get to do anything interesting after the campaign was just a slog, especially upgrading the unique items which unlocks for each character at the same time, but you had to upgrade separately. Also loads of instances where enemies spawn outside the world area, in closed room missions that meant restart the mission, and mostly it happened right at the end.
The only thing you heard was just the loud minority, not the actual reasons why most peeps stopped playing it, aka quietly moved and forgot about the game, besides the crashing and performance issues at start.
Nope. To begin with, I didn't hear anything. I witnessed it. And I am a living witness.
The campaign HAS some good parts. But they wasted a great opportunity to make an amazing AVENGERS game. Nobody asked for a Kamala Khan game. In case you didn't know, here in real life, Kamala Khan is not successful. The Ms. Marvel comics were not successful. It was a big flop. This character is only successful on Twitter, which doesn't even represent 1% of comic book readers. By now, everyone should know that this character will flop in EVERYTHING she stars in: Comics, TV series, films and games.
Not to mention that the game suffers from the same problem as Insomniac's Spider-Man game. Thor needs to give 2, 3, 4 hammer blows to take down a little soldier or robot... it's ridiculous! That's one of the reasons why it's so difficult to make a superhero game work. Seriously... seeing the Hulk being beaten by a little robot is hilarious, to say the least.
And that's why the Arkham series works excellently as a video game.
I won't even go into the part where the campaign forces you to farm items and enemies in order to continue the story. If you cut the grind fest, there won't be much campaign time left. It would be very short. More than it already is.
Anyway... I'm not going to clap for lazy work. And guess what? ALL of this is because the producers chose Live Service as a way to profit from the game even after you have already purchased the game at full price. They chose the lazy route instead of spending time and resources on creating an Avengers SP/COOP game.
End of story.
...you just stated the obvious.
The difference is his experience is reality, what everybody else also experienced, hence why it failed, your woke experience is fantasy and cope
things that will be wrong with this game on release:
Crap PC performance
BUGS
Boring gameplay in a boring open world
Boring characters with a boring story
many other AAA titles to look forward to, forget this and move along