Supreme Ruler Ultimate

Supreme Ruler Ultimate

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Oct 14, 2021 @ 1:53pm
BattleGoat Studios featured on Extremely Online
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Showing 1-15 of 20 comments
SPTN009 Oct 14, 2021 @ 5:10pm 
I believe your game is one of the biggest secrets on the internet, I look forward to your studios breakout into the mainstream.
Chris-BattleGoat  [developer] Oct 15, 2021 @ 4:51am 
Thanks! it was fun to make that episode :)
Jason Sharpe Oct 15, 2021 @ 8:53am 
If you only had but JT there. The boy band reject. lol!
Baron von Beedy Oct 15, 2021 @ 2:43pm 
Love the Game! 1918 (My present fav) and 2020 Supreme Gold. I've even created a mod long ago for 2020 "The Four Horsemen." I predicted Britain would Brexit hahaha.
Chris-BattleGoat  [developer] Oct 15, 2021 @ 3:16pm 
Thanks! It's always gratifying to know players are enjoying what we created.
JakeRS038 Oct 15, 2021 @ 5:25pm 
I spent probably at least a thousand hours on SR games ever since SR 2020, when I was like 13, 14 years old, now I'm 25 and still consider it the best balance of economy, diplomacy and military (both the variety among countries and the fighting process itself)

However, I must admit that I think there should be more progress in the last few years, I don't even remember a single new feature ever since Trump rising or even long before that.

For example some ideas can be more diplomacy options, 5 or so political parties per country that can have an impact on relations with other countries, limited border wars, for example hexes belonging to a certain "data region" being casus belli or offered as parts of peace offerings, like Russian populated regions of Ukraine and so on. Foreign military bases, like US bases in south Korea or Russian bases in Transnistria, ability to form and customize separatist regions and most practically and easily implementable of all - saddam cheat with the choice of which countries you want to fight.

If you type saddam a hundred times, chances are that maybe five will even be countries that are bordering, while the other 95 will be Nepal vs Ecuador, Rwanda vs Laos and pointless conflicts like that. The only workaround for this is to save the game, open it in multiplayer as another country/player, attack the country you want to attack, save the game, run the game again and choose your country. I suppose every region in the game has a tag of some sort, like Serbia being "region 76", so the cheat should be "saddam-76-45" or something like that.

I know that implementing new features is hard work, but I really whish that SR stays here for longer and that's not going to happen if there's no updates for years.
Chris-BattleGoat  [developer] Oct 15, 2021 @ 6:05pm 
Actually, there were multiple updates, the final one was in May of last year. You can find the details of that update here;

https://store.steampowered.com/news/app/314980/view/2206145589373676450

Having spent 6 years creating more than 30 updates, we decided last year that it was time to officially end development. You can see the full history of all updates on our forums here;

http://www.bgforums.com/forums/viewtopic.php?f=78&t=23652

We've been hard at work on Galactic Ruler since late 2018 and we have already said that when we're done with GR, we'll be working on a "Supreme Ruler Next Generation" but we don't have much details for that project yet. We hope that you'll enjoy our future titles as well.
JakeRS038 Oct 16, 2021 @ 6:13am 
If it's going to be set in the modern day, I will, since I'm not a fan of futuristic stuff.

Is there at least a mod or any sort of workaround for the saddam thing, other than dealing with savegames, entering and exiting the game over and over again?
Chris-BattleGoat  [developer] Oct 16, 2021 @ 6:58am 
Originally posted by JakeRS038:
...Is there at least a mod or any sort of workaround for the saddam thing,..

I assume you mean this issue?

Originally posted by JakeRS038:
...The only workaround for this is to save the game, open it in multiplayer as another country/player, attack the country you want to attack, save the game, run the game again and choose your country. I suppose every region in the game has a tag of some sort, like Serbia being "region 76", so the cheat should be "saddam-76-45" or something like that...

Yes, sort of. With one of the later updates we added to the main menu load game screen, a button underneath the date of the savegame, that lets you load as any country in that save. You don't need to go to Multiplayer.

There is still no direct way to "force" another country to DoW on someone else. I don't think you should have that ability, that's why what you're talking about is listed under cheat codes. And those codes are actually dev tools we created when we needed to test things during development, not intended/supported features.

Originally posted by JakeRS038:
...I know that implementing new features is hard work...

Actually, most ideas are not hard. But they do take resources, and those are always limited. Two key improvements that SR Next Gen will get from GR development will be DirectX 11 support and 64 Bit architecture. The work involved was significant, but development for GR saw the resource allocated from the start. It's all about managing projects and setting reasonable scope.
JakeRS038 Oct 16, 2021 @ 11:25am 
It's a cheat, but when you are playing in single player (like I exclusively do) and spending hundreds and thousands of hours, it's more than useful to have such a cheat to make things interesting. Sometimes absolutely nothing happens for ages even with high randomness and volatility settings and you just want to make for a more interesting scenario or you want to have proxy wars start (which is a thing in real world), plus if we already have scenarios like 50 us states being completely independent, then using a cheat to start a war between Russia and Ukraine or Armenia and Azerbaijan really isn't that much of cheating either way.
Chris-BattleGoat  [developer] Oct 16, 2021 @ 12:25pm 
Originally posted by JakeRS038:
...then using a cheat to start a war between Russia and Ukraine or Armenia and Azerbaijan really isn't that much of cheating either way.

Well, it is if they had become friendly due to game circumstances that evolved during play. But we do recognize that the tendency for countries to find peaceful solutions might help IRL but not translate as well to a game where players are looking for conflict. As part of NextGen development I'm sure we'll look for more ways to make the world more dynamic and lively.
Davey Bones Locker Oct 17, 2021 @ 11:10am 
Originally posted by chrisahl:
Originally posted by JakeRS038:
...then using a cheat to start a war between Russia and Ukraine or Armenia and Azerbaijan really isn't that much of cheating either way.

Well, it is if they had become friendly due to game circumstances that evolved during play. But we do recognize that the tendency for countries to find peaceful solutions might help IRL but not translate as well to a game where players are looking for conflict. As part of NextGen development I'm sure we'll look for more ways to make the world more dynamic and lively.

Love to see active engagement from developers for a title with this age. It's a rare sight, looking forward to your future titles!
i brought your game not to long ago, im really enjoying it, keep up the good work!
Chris-BattleGoat  [developer] Oct 17, 2021 @ 8:00pm 
Glad you're enjoying it. Leaving a review is a nice way to show appreciation ;)
Daniel Oct 18, 2021 @ 8:06am 
Hello, I have over 400 hours in this game. I love it. Couple comments/questions:

1) Is it pretty much 100% confirmed that there will be another Supreme Ruler?

2) Based on my experience, some areas that could improve: work on optimizing the game obviously as the game slows down tremendously 10 years in, expand the amount of resources on the map (i.e. more oil areas, coal areas, potentially add water as a resource, etc), update certain territories (when it comes to population and economy) and units (for example the stats and names of certain models), and allow for more economic/production control i.e. add gas lines/pipes that allow you to control to what nation you want to supply gas/oil and what nations you don't want to - without being sanctioned -, add the use of sanctions as a tool, create the ability for a coup d'etat, create maybe a military ranking system allowing you to directly appoint generals and admirals and ministers, custom creation of brigades and battalions and corps as per Hoi4. I think the AI also would need to be tweaked because they always seem to overbuild units like crazy.

3) if 1 is pretty much confirmed, is there potentially a rough year release date that the company is aiming to go into beta?

4) Consider in the future to have a bigger stimulation for users to use the Workshop and mod the game. The only reason hoi4 is alive to date (as i have over 1000 hours and without mods, i probably would've gotten bored 100 hours in) is due to its modding community.

5) With an updated, sleek UI, with maybe easy to understand tutorials, marketing the future series will be better and easier as more young people would join the game out of curiosity and because it may not require too much brain power; helping you guys with generating more revenue.

6) Overall, good stuff, loved the game. Upsetting that this current game won't be further supported, but 1000% looking forward to future Supreme Ruler series. Your team needs to see what hoi4 is lacking and what its good and take those features/improvements into your future game. Done right, you can get a large auditorium. Cheers.
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