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cheat allowcheats Enables Cheats.
cheat allunit Allows you to build any unit, even if you haven't researched it.
cheat breakground Instant contruction of facilities.
cheat e=mc2 Causes research to be completed in one day. Espionage succes rates increase as well.
cheat endday Prevents the computer from doing some daily calculations (such as "spotting"). Using this cheat will increase game speed.
cheat georgew Adds $10 billion to treasury.
cheat instantwin Makes you instantly win the game.
cheat nomove Prevents units from moving.
cheat onedaybuild All units set to be constructed will be completed the next day. However, this also applies to the AI and can slow down the game.
cheat saddam Random AI country will declare war on another random AI country.
cheat saddme (or saddamme) Random AI country will declare war on the player.
cheat shelovesme Increases your country's relationship with the UN to max level.
cheat shelovesmenot Decreases your country's relationship with the UN to minimum level.
cheat finalexam - Raise tech level one year. You can repeat this indefinitely
cheat satellite - Instant satellite ready for launch
cheat endday - Days fly by, enter "cheat endday" again to stop
cheat finalexam - Add one tech-year
cheat onedaybuild - Units queued after the cheat take a day to build
Always have a back up ready and be careful with the things you change!
I recently bought SRU and I'm playing sandbox '36. It appears that "cheat e=mc2" doesn't work or am I doing something wrong ? Also, I've had issues with onedaybuild and I've only been able to have it work once. I would also like to have an explanation on the effect of "raising tech level one year" as I didn't see any changes except for the "tech rank level" going up, but does it change anything anywhere ?
Using cheat engine on population won't work. You need to first find the pointer address for a particular city's pop then crack it. Then, the next day the population returned to normal. If anybody can help me use the editor if it truly work as I've been unable to activate it.
Thanks
It works in a really weird way. It will only reduce the duration of any NEW research projects you add to the queue AFTER this cheat has been entered.
For example, I'm researching Improved Plastics, which is expected to take 2 years. Frustratingly slow, so I enter a cheat. The plastics project will still take 2 years. BUT, if I now add another project to the queue, such as Tanks'25, then Tanks'25 will take only 3 days. Because they were started without a cheat, Improved Plastics will take 2 years no matter what I do, even removing it from the queue entirely and then re-adding it, will still be 2 years left.
Also, note, e=mc2 immediately blows up your economy, because it still counts as if you "produced" all that research in a single day, and the devs really hate it when your economy produces stuff. Completing a couple of projects like this, my GDP/c quadrupled, inflation went up to 85%, and unemployment all the way to 0.6%.
Do you enter " cheat allowcheats " prior, to unlock the console ?
AAAAAAHHHHH This guuuuuuyyy. LOL