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One must be very careful and manage all aspects closely. Do not keep building power plants as no matter how many you build you will never have enough until you start researching the Improved Power Grid techs. Each one increases (all)Power output by 50%.
While I do find it challenging, I do not think it makes the game unplayable. I believe it needs to be tweaked some more.
Thanks for your answer. It is really weird gameplay there. I was building only power plants and still no results
Which nation are you playing with?
I am unsure about your particular situation, but there are techs which advance your "society level", cannot remember exact name at the moment. When that happens your urban development and/or infrastructure increase. This places a greater demand on your resources.
ADDENDUM: In past SR games my goal was to always be self sufficient. In the current iteration of SRU, I think that is the wrong course to take. Go ahead and import things, make friends, help the world economy.
Version 9.0.50
treatyintegrity and externalintegrity will gradually increase (dip difficulty related, civ appr too)
wmapproval and subsidyrate gradually rise over time, based on civ approval
Improvements to some random factors
greater use of aistance (.scenario file) and playeraistance (.cvp file) for decisions
Additionally price per unit decreases by a magnitude of 2.5. Same thing happened when starting a campaign in 1936 when Battlegoat initially released the DLC for The Great War.
the question is now, when i start WWI is there also an increase in production for pet, power and so on like in 1936 or not?