ShaderTool

ShaderTool

Fred Mar 22, 2015 @ 4:06pm
How to start learning hlsl
Hi,
I just downloaded this software hoping it could help me to learn coding with hlsl... but so far the lack of documentation ( for this software) prevented me to do anything.

Anybody knows a good reference website that could teach me how to write hlsl FROM SCRATCH ?

and how can I not use the nodes but use the text editor only? So far I'm either completly retar-ded or I'm missing something but I've been unable to plug the effect with the renderTarget
Last edited by Fred; Mar 22, 2015 @ 4:07pm
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Showing 1-5 of 5 comments
Lukas Mar 23, 2015 @ 2:01am 
You don't use the nodes to create the shader, you use it to create the pipeline that pipes data into your hand-written shader that resides in an effect node. So ShaderTool doesn't actually help with shader writing, it helps with providing a flexible and editable node-powered pipeline that allow you to write shaders without also having to have written an engine.

I would suggest opening up one of the examples, the ModelRendering example is a very, VERY basic shader that you can use as a starting point. Using this starting point you can learnin about HLSL, after learning enough you will be able to write a shader from scratch if that's what you want to be able to do.
FarNiche Mar 27, 2015 @ 7:05pm 
I had the same questions myself. So...
http://www.farniche.com/research/research_pp_shader_language.html
I put together a page on my site, because I'm very forgetful, and entrepreneurialistic.
Hope, this helps,
A good Professor once told me, “You will wallow in complexity.”
https://farniche.wordpress.com/2011/05/26/
The start of my blog, eh, a little self promo, that's the way it is.
Last edited by FarNiche; Mar 27, 2015 @ 11:54pm
Fred Mar 28, 2015 @ 7:33am 
Thanks silverfish, that was pretty much what I needed. I struggled first while testing the script, I didn't knew I had to resave the script to see my changes :)
but now I know where to start... I'm mostly googling command line to understand how they works and what they really mean (ie: worldViewProjection :))
Lukas Mar 28, 2015 @ 1:03pm 
Sounds like you're on your way! :)
Good luck!
cdx Mar 30, 2015 @ 1:20am 
There is also a very good book about shader rpogramming (it is outdated but still a very good starting point) from nVidia: http://http.developer.nvidia.com/CgTutorial/cg_tutorial_chapter01.html
It covers CG but this is similar to HLSL so you would not expect any troubles when writing their shaders.

Good luck and have fun :)
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