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I would suggest opening up one of the examples, the ModelRendering example is a very, VERY basic shader that you can use as a starting point. Using this starting point you can learnin about HLSL, after learning enough you will be able to write a shader from scratch if that's what you want to be able to do.
http://www.farniche.com/research/research_pp_shader_language.html
I put together a page on my site, because I'm very forgetful, and entrepreneurialistic.
Hope, this helps,
A good Professor once told me, “You will wallow in complexity.”
https://farniche.wordpress.com/2011/05/26/
The start of my blog, eh, a little self promo, that's the way it is.
but now I know where to start... I'm mostly googling command line to understand how they works and what they really mean (ie: worldViewProjection :))
Good luck!
It covers CG but this is similar to HLSL so you would not expect any troubles when writing their shaders.
Good luck and have fun :)