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I always just put the max to the amount of friends I expect to join, inconvenient if someone extra wants to play but we can just relobby.
Edit: actually I wish we could adjust the number mid game rather than having to dip to change it
Or do you mean that friends-only also uses a simple code internally?
Hopefully a workaround will be found soon, until then just keep ur friends only games set to only however many people you expect to join.
Beats that echo chamber known as Blue Sky
then it becomes a minor-infested cesspit.
But that's neither here nor there.