SpaceEngine

SpaceEngine

Max time is 10000x speed?
Why is it stuck at such a slow speed? It used to be higher, is there a setting for it?
Originally posted by RVS:
In all likehood you are in simulator mode, not in planetarium.
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Showing 1-8 of 8 comments
The author of this thread has indicated that this post answers the original topic.
RVS Aug 5, 2019 @ 10:24pm 
In all likehood you are in simulator mode, not in planetarium.
Last edited by RVS; Aug 6, 2019 @ 7:48am
EVENNx Dec 5, 2022 @ 4:47pm 
still, how can you pilot something to travel thru space but faster without the warp?
singularity Dec 29, 2023 @ 8:46am 
Getting to Proxima Centauri w/o warp drive takes forever. Maybe add more x10 speed?
singularity Jan 10, 2024 @ 6:41am 
Anyone? I cant even make Hohman tranfers inside Solar system. The irony is that SE is trying to be realistic but traveling is now possible in unrealistic way ;)
Please add time speed cap to be configured in cfg file at least.
Last edited by singularity; Jan 10, 2024 @ 6:42am
Namdaets Jan 10, 2024 @ 9:47am 
There's a cheat code to enable full time control in Simulator mode, apparently. I literally just learned this from another thread I checked like 2 minutes ago:

https://steamcommunity.com/app/314650/discussions/0/4031350783730526947/#c4141689292530969655
singularity Jan 10, 2024 @ 11:09am 
Great! But it also enables hyperdrive on ships w/o one :)
Last edited by singularity; Jan 10, 2024 @ 11:10am
singularity Jan 10, 2024 @ 10:03pm 
Is works as a workaround for now, but it should be put back into flight simulator. Why it was removed?!
singularity Jan 14, 2024 @ 10:43am 
I see now why - holding spacecraft's attitude at high time speeds isn't working. But there's no need to accelerate after 1c velocity is reached. Could you guys add coasting phase, where higher time speeds are ok? And even better, add the target velocity for the ship to reach before coasting phase, i. e. 0.7c or 0.2c, so we could simulate realistic interstellar travel?
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