SpaceEngine

SpaceEngine

zentric egg Jun 11, 2019 @ 7:25am
I don't get it... There is just no surface detail on planets like Mars or Earth after installing the HD textures.
The terrain is totally lacking detail. Given the intricate mapping we have of Mars... where is the surface detail in space engine?

Does the HD texture resolution only provide detail from orbit?

EDIT:

Procedural planets have a lot of interesting detail and look very good even down to the surface.

I'm finding it interesting now.
Last edited by zentric egg; Jun 11, 2019 @ 4:01pm
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Showing 1-15 of 28 comments
HarbingerDawn  [developer] Jun 11, 2019 @ 8:02am 
The HD texture packs can only improve the detail by so much. They can't make Earth and Mars be as detailed as procedural planets. Textures with that level of detail wouldn't take up tens of gigabytes, or even terabytes, but petabytes of disk space. Such data also does not exist, except for certain locations, and don't exist in a form and level of quality that are easily integrated into global maps for SE.
Manbird Jun 11, 2019 @ 8:28am 
I'm guessing the Procedurally generated planets will always have more surface details than the planets in our solar system because they're generated in real time. Whereas topography of local planets would have to be predefined and that data would require unimaginable amounts of storage.
I guess the only way to allow high detail at surface level for solar system planets would be to somehow overlay small-scale procedural details on top of the global texture. No idea whether that's technically possible or worth the effort though.
pfjarschel Jun 11, 2019 @ 9:03am 
Originally posted by Floccinaucinihilipilification:
I guess the only way to allow high detail at surface level for solar system planets would be to somehow overlay small-scale procedural details on top of the global texture. No idea whether that's technically possible or worth the effort though.

It is possible, check the Outerra project, for example. But that would be A LOT of work to implement on SE, I imagine. And still, way too much space would be needed (Outerra downloads topography information in real time, kind of like google earth, before adding the procedurally generated details).
Birdy62 Jun 11, 2019 @ 9:12am 
I am missing something. I have no textures, no mountains, all planets are nearly flats. I downloaded the hd textures of mars and it is exactly the same. it is far far from all the pictures i could see here.
Last edited by Birdy62; Jun 11, 2019 @ 10:08am
Anim Jun 11, 2019 @ 9:12am 
Originally posted by Birdy62:
I am missing something. I have no textures, no mountains, all planets are nearly flats. I downloaded the hd textures of mars and it is exactly the same. I far far from all the pictures i could see here.


me too
Birdy62 Jun 11, 2019 @ 10:08am 
I join a picture of my problem :


https://steamcommunity.com/sharedfiles/filedetails/?id=1767329574

My rig :
I7 4790K
GTX 1080ti
32 Gb Ram
Last edited by Birdy62; Jun 11, 2019 @ 10:09am
zentric egg Jun 11, 2019 @ 10:11am 
Well... You know .. I personally don't see the point of flying over largely flat planets with little untextured bumps to represent mountains
Earth and Mars etc. (real planets) don't have procedural detail, only global textures. So they look good from orbit but not so much from the surface. Go a bit further from home and find some alien planets to explore :)
bigcat Jun 11, 2019 @ 10:29am 
Yeah my alien homeworld is wonderfully detailed! Silly humans...
HarbingerDawn  [developer] Jun 11, 2019 @ 10:47am 
Originally posted by zentric egg:
Well... You know .. I personally don't see the point of flying over largely flat planets with little untextured bumps to represent mountains
Then fly to planets around other stars. I too wish that we could have Earth and Mars look just as detailed as procedural planets, but that's not possible at the moment.
HarbingerDawn  [developer] Jun 11, 2019 @ 10:48am 
Originally posted by Birdy62:
I am missing something. I have no textures, no mountains, all planets are nearly flats. I downloaded the hd textures of mars and it is exactly the same. it is far far from all the pictures i could see here.
All the pictures you see are of procedurally generated planets around other stars. They have very detailed surfaces. This is impossible to do for Mars as maps of its terrain do not exist at that level of detail.
Etny2k Jun 11, 2019 @ 11:00am 
It is possible this thread may be talking about many planets being gas planets and no ground. I flew my cam around for an hour or so and a few planets I could not land on. I didn't mind the texture of the planets I could land on. It was fine.
Birdy62 Jun 11, 2019 @ 12:10pm 
Originally posted by HarbingerDawn:
Originally posted by Birdy62:
I am missing something. I have no textures, no mountains, all planets are nearly flats. I downloaded the hd textures of mars and it is exactly the same. it is far far from all the pictures i could see here.
All the pictures you see are of procedurally generated planets around other stars. They have very detailed surfaces. This is impossible to do for Mars as maps of its terrain do not exist at that level of detail.
Okaye, so for you, nothing wrong with my picture ?
HarbingerDawn  [developer] Jun 11, 2019 @ 12:33pm 
Originally posted by Birdy62:
Originally posted by HarbingerDawn:
All the pictures you see are of procedurally generated planets around other stars. They have very detailed surfaces. This is impossible to do for Mars as maps of its terrain do not exist at that level of detail.
Okaye, so for you, nothing wrong with my picture ?
Correct, there's nothing wrong there.
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Date Posted: Jun 11, 2019 @ 7:25am
Posts: 28