SpaceEngine

SpaceEngine

STRIDER Jun 14, 2019 @ 9:16pm
How does warping work?
It seems warping isnt as easy as locking onto target and warping directly to it. You have to continually do burns.

Is this currently the only way?
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Showing 1-10 of 10 comments
Dablin Polarius Jun 16, 2019 @ 1:22am 
Nice, cheers for the link to the flight school. Now I understand why when I warped to a planet today I came out of warp so fast that even though I tried to slow down immediately with full thrusters I still slammed into the surface of the destination planet. Got to admit, I couldn't help but laugh at that.

Just one question though, the flight school link says that the Skylone has a warp driveinstalled, a screenshot even shows as much, but whenever I build one in SE it always says "Warp Drive: None" and the WARP control systems cannot be used. Did it get removed?

EDIT:

Sorry, please disregard my question. I should have read the link from the beginning. It states the version of the Skylone is modified.
Last edited by Dablin Polarius; Jun 16, 2019 @ 2:25am
castov11 Mar 3, 2020 @ 7:20am 
That link doesn't help much. Is there a chance we could get an in game tutorial on warp? I tried many times and have failed miserably to go anywhere.
Khoren Mar 11, 2020 @ 9:26pm 
Just set a aim star or planet/moon and then activate the warp icon.
(you can also activate the warp group [Warp] to see the symbols, information and trajectories)

The ship should now automatically make the neccesary maneuvers to establish warp to your destination.
Just be sure you don't want to warp through something or the autopilot trying to go collision course with something.

To accelerate the warp just apply thrust while the warp is already established.
But keep in mind, that you need to deaccelerate that speed again to not smash into your destination.

When you watch the autopilots maneuvers you will see what indicator it is burning for and you will be able just to copy it by burning to the same indicator yourself.
(I think it was the blue one)

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What does the autopilot do?
-Burn into a certain direction (blue indicator/ Warp Δv ) to get the Warp indicator (pink
trajectory indicator) onto the target.
-After completing that it will lock onto the target and establish warp.
Last edited by Khoren; Mar 11, 2020 @ 10:07pm
castov11 Mar 12, 2020 @ 2:45am 
Originally posted by Khoren:
Just set a aim star or planet/moon and then activate the warp icon.
(you can also activate the warp group [Warp] to see the symbols, information and trajectories)

The ship should now automatically make the neccesary maneuvers to establish warp to your destination.
Just be sure you don't want to warp through something or the autopilot trying to go collision course with something.

To accelerate the warp just apply thrust while the warp is already established.
But keep in mind, that you need to deaccelerate that speed again to not smash into your destination.

When you watch the autopilots maneuvers you will see what indicator it is burning for and you will be able just to copy it by burning to the same indicator yourself.
(I think it was the blue one)

-------------------------------------------------------------------------------------------------------------------------------
What does the autopilot do?
-Burn into a certain direction (blue indicator/ Warp Δv ) to get the Warp indicator (pink
trajectory indicator) onto the target.
-After completing that it will lock onto the target and establish warp.
thank you.
Khoren Mar 12, 2020 @ 6:06am 
There are two blue indicators:

-negative speed: Shows how much you're too slow in that direction, so this is where you need to
accelerate to.

-positive speed: Shows how much you're too fast in that direction, so you would need to reverse-
thrust there.
DevDre Mar 13, 2020 @ 10:42pm 
I've never been able to warp to another system without crashing full speed into a planet.. I guess I'll have to read up on it, but I'm not sure why an automatic warp wouldn't drop me out early enough to sync velocity :(

I feel like it drops me out so late, and I'm hopelessly catapulted towards the planet when I finally do make it out of warp.
Last edited by DevDre; Mar 13, 2020 @ 10:43pm
Khoren Mar 14, 2020 @ 12:47am 
The automatic warp will slowly drop you out of warp but it doesn't slows down your physical speed (it will also try to surface you -> leaving warp when touching the planet)
Depending on your physical speed you have to break warp early enough to come to a complete stop before you hit the planet.

Another possibility is to warp to the planets sun, because there you have more than enough time to break warp and slow down.
There then you can establish a slow second warp to the planet.

The amount you need to slow down and the time you need for it hardly depend on the capabilities of your ship.
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With a higher boost factor of warp the smaller the physical speed needs to be to reach equal warp speeds, resulting in shorter braking distances.
castov11 Mar 14, 2020 @ 5:27am 
Originally posted by Carrion Wave:
I've never been able to warp to another system without crashing full speed into a planet.. I guess I'll have to read up on it, but I'm not sure why an automatic warp wouldn't drop me out early enough to sync velocity :(

I feel like it drops me out so late, and I'm hopelessly catapulted towards the planet when I finally do make it out of warp.
Definitely stop manually before you get to the planets. It's taken me some time to figure it out, but once I did it became a lot easier.
kev4ev May 11, 2020 @ 10:21am 
I think the following video might be a good visualization for the theory behind the warp in Spaceengine (except it does not explain what vector should we prepare and why):

https://www.youtube.com/watch?v=Imi8-rCicaQ
If you are much into physics, a Vector is the direction you are moving. the warp boost just speeds you up in that direction. To change your vector, you have to accelerate in a different direction until you are happy with where your vector is, then warp.
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Date Posted: Jun 14, 2019 @ 9:16pm
Posts: 10